|
- #!/bin/sh
-
- #
- # Lol Engine build script
- # Usage:
- # lol-build <action> [<platform>]
- #
- # Where <action> is one of:
- # - bootstrap
- # - configure
- # - build
- # - check
- # - clean
- #
- # And <platform> is one of:
- # - linux-i386
- # - linux-amd64
- # - nacl-i386
- # - nacl-amd64
- # - ios-arm
- # - osx-amd64
- # - android-arm
- # - ps3-ppu
- # - win*-i386
- # - win*-amd64
- # - raspi-arm
- #
-
- set -e
-
- action="$1"
- platform="$2"
-
- ###############################################################################
- # Initialisation code
- #
- # - sets the top_srcdir variable
- # - sets the LOL_PARALLEL variable
- # - fix PATH and MKPATH if necessary
- #
- __init__()
- {
- top_srcdir="$(dirname "$0")/.."
- cd "$top_srcdir"
- top_srcdir="`pwd`"
-
- # Try to count CPU cores. First obvious try: /proc/cpuinfo on Linux
- case "$cpu_count" in
- [1-9]|[1-9][0-9]|[1-9][0-9][0-9]) ;;
- *) if [ -r "/proc/cpuinfo" ]; then
- cpu_count="$(grep -c '^processor\>' /proc/cpuinfo 2>/dev/null || true)"
- fi ;;
- esac
- # If that didn't work, try sysctl (for OS X machines)
- case "$cpu_count" in
- [1-9]|[1-9][0-9]|[1-9][0-9][0-9]) ;;
- *) cpu_count="$(sysctl -n hw.ncpu 2>/dev/null || true)" ;;
- esac
- # Otherwise, CPUInfo.exe (from Xoreax's XGE) may help on Windows
- case "$cpu_count" in
- [1-9]|[1-9][0-9]|[1-9][0-9][0-9]) ;;
- *) cpu_count="$(CPUInfo.exe | sed -ne 's/CPU Cores.* \([0-9][0-9]*\)/\1/p')" ;;
- esac
- # Otherwise, Windows may define NUMBER_OF_PROCESSORS
- case "$cpu_count" in
- [1-9]|[1-9][0-9]|[1-9][0-9][0-9]) ;;
- *) cpu_count="$NUMBER_OF_PROCESSORS" ;;
- esac
- # Otherwise, be conservative and assume 1 CPU core
- case "$cpu_count" in
- [1-9]|[1-9][0-9]|[1-9][0-9][0-9]) ;;
- *) cpu_count=1 ;;
- esac
- # Now decide how many parallel threads to launch
- case "$cpu_count" in
- 1) LOL_PARALLEL=1 ;;
- 2) LOL_PARALLEL=3 ;;
- *) LOL_PARALLEL="$(expr $cpu_count '*' 3 / 2)" ;;
- esac
-
- case "${MSYSTEM}" in
- MINGW32|MINGW64)
- PATH="$PATH:./contrib/gtk-2.22.1/bin"
- M4PATH="$M4PATH:./contrib/gtk-2.22.1/share/aclocal"
- ;;
- esac
- }
-
- bootstrap()
- {
- cd "$top_srcdir"
- case "$platform" in
- ios-arm)
- # No bootstrapping needed
- ;;
- *)
- PATH="$PATH" M4PATH="$M4PATH" ./bootstrap
- ;;
- esac
- }
-
- configure()
- {
- cd "$top_srcdir"
- case "$platform" in
- win*-i386)
- if test "x${MSYSTEM}" = xMINGW32; then
- :
- elif i586-mingw32msvc-g++ --version >/dev/null 2>&1; then
- HOSTFLAGS=--host=i586-mingw32msvc
- BUILDFLAGS=--build=none
- elif i686-w64-mingw32-g++ --version >/dev/null 2>&1; then
- HOSTFLAGS=--host=i686-w64-mingw32
- BUILDFLAGS=--build=none
- else
- echo "Error: could not find win32 compiler" >&2
- false
- fi
- if test "x${MSYSTEM}" = xMINGW64; then
- # If using mingw64, we're not really cross-compiling
- BUILDFLAGS=
- fi
- PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/contrib/gtkglarea-2.0.1/lib/pkgconfig"
- PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/contrib/libcaca-0.99.beta18/lib/pkgconfig"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/glew-1.7.0/lib/i686-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-1.2.15/lib/i686-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-image-1.2.10/lib/i686-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-mixer-1.2.11/lib/i686-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/gtk-2.22.1/lib"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/gtk-2.22.1/bin"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/gtkglarea-2.0.1/lib"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/libcaca-0.99.beta18/lib/i686-w64-mingw32"
- ;;
- win*-amd64)
- if test "x${MSYSTEM}" = xMINGW64; then
- :
- elif x86_64-w64-mingw32-g++ --version >/dev/null 2>&1; then
- HOSTFLAGS=--host=x86_64-w64-mingw32
- BUILDFLAGS=--build=none
- else
- echo "Error: could not find win64 compiler" >&2
- false
- fi
- if test "x${MSYSTEM}" = xMINGW32; then
- # If using mingw32, we're not really cross-compiling
- BUILDFLAGS=
- fi
- PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/contrib/gtkglarea-2.0.1/lib/pkgconfig"
- PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/contrib/libcaca-0.99.beta18/lib/pkgconfig"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/glew-1.7.0/lib/x86_64-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-1.2.15/lib/x86_64-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-image-1.2.10/lib/x86_64-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-mixer-1.2.11/lib/x86_64-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/libcaca-0.99.beta18/lib/x86_64-w64-mingw32"
- ;;
- *-i386)
- # Ensure we're _really_ on i386
- CXXFLAGS="$CXXFLAGS -m32"
- ;;
- *-amd64)
- # Ensure we're _really_ on amd64
- CXXFLAGS="$CXXFLAGS -m64"
- ;;
- esac
- case "$platform" in
- ios-arm)
- # No configuration needed
- ;;
- android-arm)
- CPPFLAGS="-Wno-psabi -I$ANDROID_NDK_ROOT/sources/cxx-stl/stlport/stlport -fpic -fomit-frame-pointer -fno-strict-aliasing -finline-limit=64"
- CFLAGS="-march=armv5te -mtune=xscale -msoft-float -mthumb"
- CXXFLAGS="-march=armv5te -mtune=xscale -msoft-float -mthumb -fno-rtti -fno-exceptions"
- LOL_LIBS="-L$ANDROID_NDK_ROOT/sources/cxx-stl/stlport/libs/armeabi -lstlport_shared -lm -fpic -XCClinker -shared"
- ./configure --host=arm-linux-androideabi ac_cv_exeext=.so CPPFLAGS="$CPPFLAGS" CFLAGS="$CFLAGS" CXXFLAGS="$CXXFLAGS" LOL_LIBS="$LOL_LIBS"
- # FIXME: is this needed?
- # ant debug
- # ant debug install
- # ant clean
- ;;
- raspi-arm)
- ./configure --host=arm-bcm2708hardfp-linux-gnueabi CPPFLAGS="-I$RASPI_SDK_ROOT/firmware/opt/vc/include -I$RASPI_SDK_ROOT/firmware/opt/vc/include/interface/vcos/pthreads -I$RASPI_SDK_ROOT/chroot/usr/include" LDFLAGS="-L$RASPI_SDK_ROOT/firmware/opt/vc/lib -L$RASPI_SDK_ROOT/chroot/lib/arm-linux-gnueabihf -Wl,-rpath-link -Wl,$RASPI_SDK_ROOT/chroot/lib/arm-linux-gnueabihf -L$RASPI_SDK_ROOT/chroot/usr/lib/arm-linux-gnueabihf -Wl,-rpath-link -Wl,$RASPI_SDK_ROOT/chroot/usr/lib/arm-linux-gnueabihf -Wl,--unresolved-symbols=ignore-in-shared-libs"
- ;;
- nacl-i386)
- ./configure CXX=i686-nacl-g++ CC=i686-nacl-gcc ac_cv_exeext=.32.nexe --host=i386 LOL_LIBS="-lppapi -lppapi_gles2 -lppapi_cpp -u _ZN2pp12CreateModuleEv"
- ;;
- nacl-amd64)
- ./configure CXX=x86_64-nacl-g++ CC=x86_64-nacl-gcc ac_cv_exeext=.64.nexe --host=x86_64 LOL_LIBS="-lppapi -lppapi_gles2 -lppapi_cpp -u _ZN2pp12CreateModuleEv"
- ;;
- ps3-ppu)
- PATH="$PATH" ./configure CXX=ppu-lv2-g++ CC=ppu-lv2-gcc ac_cv_exeext=.elf --host=powerpc
- ;;
- win*-i386|win*-amd64)
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/sdl-1.2.15/include"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/sdl-image-1.2.10/include"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/sdl-mixer-1.2.11/include"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/glew-1.7.0/include/GL -DGLEW_STATIC"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/lib/glib-2.0/include"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/lib/gtk-2.0/include"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/glib-2.0"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/gtk-2.0"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/cairo"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/pango-1.0"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/gdk-pixbuf-2.0"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/atk-1.0"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtkglarea-2.0.1/include"
- CPPFLAGS="$CPPFLAGS -mms-bitfields"
- LDFLAGS="$LDFLAGS -static-libgcc -static-libstdc++"
- GTK_LIBS="$GTK_LIBS -lgtkgl-2.0 -lopengl32 -lglew32 -lgdi32"
- GTK_LIBS="$GTK_LIBS -lgtk-win32-2.0 -lgdk-win32-2.0"
- GTK_LIBS="$GTK_LIBS -lglib-2.0 -lgthread-2.0 -lgobject-2.0"
-
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/libcaca-0.99.beta18/include -DCACA_STATIC"
-
- PATH="$PATH" PKG_CONFIG_PATH="$PKG_CONFIG_PATH" ./configure $HOSTFLAGS $BUILDFLAGS CPPFLAGS="$CPPFLAGS" LDFLAGS="$LDFLAGS" GTK_LIBS="$GTK_LIBS"
- ;;
- *)
- PATH="$PATH" ./configure CFLAGS="$CXXFLAGS" CXXFLAGS="$CXXFLAGS"
- ;;
- esac
- }
-
- build()
- {
- cd "$top_srcdir"
- case "$platform" in
- ios-arm)
- cd monsterz/ios
- xcodebuild -configuration Release -sdk iphonesimulator4.3
- ;;
- *)
- make -j$LOL_PARALLEL
- ;;
- esac
- }
-
- check()
- {
- cd "$top_srcdir"
- case "$platform" in
- ios-arm)
- ;;
- android-arm)
- ;;
- raspi-arm)
- ;;
- ps3-ppu)
- ;;
- nacl-*)
- ;;
- win*-i386)
- # If neither $MSYSTEM or $DISPLAY are set, and xvfb-run
- # exists, use it to run the test suite.
- if test "x${MSYSTEM}${DISPLAY}" = x \
- && xvfb-run --help 2>&1 >/dev/null; then
- xvfb-run make check
- else
- make check
- fi
- ;;
- win*-amd64)
- # No support for Wine64 yet
- ;;
- *)
- make check
- ;;
- esac
- }
-
- clean()
- {
- cd "$top_srcdir"
- case "$platform" in
- ios-arm)
- cd monsterz/ios
- xcodebuild -configuration Release -sdk iphonesimulator4.3 clean
- ;;
- *)
- make distclean
- ;;
- esac
- }
-
- __init__
- echo "lol-build: executing action '$action' on platform '$platform'" >&2
- eval "$action"
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