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- //
- // Lol Engine
- //
- // Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
- //
-
- #if defined HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #include <cstring>
- #include <cstdio>
-
- #include "core.h"
-
- using namespace std;
-
- namespace lol
- {
-
- /*
- * Font implementation class
- */
-
- class FontData
- {
- friend class Font;
-
- private:
- char *name;
- TileSet *tileset;
- ivec2 size;
- };
-
- /*
- * Public Font class
- */
-
- Font::Font(char const *path)
- : data(new FontData())
- {
- data->name = (char *)malloc(7 + strlen(path) + 1);
- sprintf(data->name, "<font> %s", path);
-
- data->tileset = Tiler::Register(path, ivec2(0), ivec2(16));
- data->size = data->tileset->GetSize(0);
-
- m_drawgroup = DRAWGROUP_BEFORE;
- }
-
- Font::~Font()
- {
- Tiler::Deregister(data->tileset);
- free(data->name);
- delete data;
- }
-
- void Font::TickDraw(float seconds)
- {
- Entity::TickDraw(seconds);
- }
-
- char const *Font::GetName()
- {
- return data->name;
- }
-
- void Font::Print(vec3 pos, char const *str, vec2 scale)
- {
- Scene *scene = Scene::GetDefault();
-
- while (*str)
- {
- uint32_t ch = (uint8_t)*str++;
-
- if (ch != ' ')
- scene->AddTile(data->tileset, ch & 255, pos, 0, scale);
-
- pos.x += data->size.x * scale.x;
- }
- }
-
- ivec2 Font::GetSize() const
- {
- return data->size;
- }
-
- } /* namespace lol */
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