本網站在啟用 JavaScript 的情況下可以運作的更好。
首頁
說明
登入
lolengine
/
lol
镜像来自
https://github.com/lolengine/lol
關注
1
收藏
0
複製
0
程式碼
問題
0
版本發佈
0
Wiki
活動
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
1198
提交
5
分支
269 MiB
C++
99%
C
0.6%
Markdown
0.4%
目錄樹:
81076d4407
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
分支列表
標籤
${ item.name }
建立分支
${ searchTerm }
從 '81076d4407'
${ noResults }
HTTPS
ZIP
TAR.GZ
Sam Hocevar
81076d4407
build: safety measure in configure.ac to error out if a Lol Engine m4
macro is undefined.
12 年之前
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
12 年之前
build
build: do not try to advertise a bitten config for Android, NaCl or the
12 年之前
src
android: use the FPS value provided by the application; we now run at
12 年之前
test
ps3: refactor elf → self build logic and make make_fself mandatory
12 年之前
tools
build: some build system fixes.
12 年之前
tutorial
ps3: refactor elf → self build logic and make make_fself mandatory
12 年之前
.gitignore
build: put the OpenGL detection code in a separate .m4 file and assume
12 年之前
Makefile.am
build: put the OpenGL detection code in a separate .m4 file and assume
12 年之前
TODO
Update todo list.
14 年之前
bootstrap
build: put the OpenGL detection code in a separate .m4 file and assume
12 年之前
configure.ac
build: safety measure in configure.ac to error out if a Lol Engine m4
12 年之前