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Benjamin ‘Touky’ Huet 5d10ec177c Small physic refactor. il y a 12 ans
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Physics Small physic refactor. il y a 12 ans
benchmark core: make timers second-based rather than millisecond-based. il y a 12 ans
data test: add simple unit tests for image loading. il y a 13 ans
debug build: hide the SDL_main.h inclusion in core.h, and only activate it il y a 12 ans
math build: fix a few compilation and build errors. il y a 12 ans
sandbox build: hide the SDL_main.h inclusion in core.h, and only activate it il y a 12 ans
unit test: add a unit test to ensure default constructed reals are initialised il y a 12 ans
xolotl build: hide the SDL_main.h inclusion in core.h, and only activate it il y a 12 ans
BtPhysTest.cpp Added Attachment/base logic with working attachment with EasyCharacterController. il y a 12 ans
BtPhysTest.h Added Base/Attachment Logic, works with Kinematic & Ghost. il y a 12 ans
BtPhysTest.vcxproj BtPhysTest : Splitted Physics files il y a 12 ans
BtPhysTest.vcxproj.filters BtPhysTest : Splitted Physics files il y a 12 ans
Makefile.am build: fix a few compilation and build errors. il y a 12 ans
PhysicObject.h Added Attachment/base logic with working attachment with EasyCharacterController. il y a 12 ans
benchsuite.cpp build: hide the SDL_main.h inclusion in core.h, and only activate it il y a 12 ans
benchsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper il y a 12 ans
testsuite.cpp test: use SDLmain for the testsuite, too. il y a 12 ans
testsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper il y a 12 ans