25'ten fazla konu seçemezsiniz Konular bir harf veya rakamla başlamalı, kısa çizgiler ('-') içerebilir ve en fazla 35 karakter uzunluğunda olabilir.
 
 
 
Benjamin ‘Touky’ Huet 2b6b50aa26 EZMesh : Some files splitup 13 yıl önce
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benchmark misc: fix some coding errors found by Coverity. 10 yıl önce
data EZMesh : Some files splitup 10 yıl önce
generated MViewer : Added Light & axis gizmo 10 yıl önce
javascript tweak 10 yıl önce
math build: manually add lollua.vcxproj as a reference in all projects. 13 yıl önce
physics assert on non-handled raycast. 10 yıl önce
sandbox build: reorganise automake build system. 13 yıl önce
unit test: remove isnan() unit tests because we can't rely on that function. 10 yıl önce
xolotl gpu: move more platform-specific code from Video to Render. 13 yıl önce
Makefile.am mishap in MeshViewer makefile 10 yıl önce
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 yıl önce
benchsuite.vcxproj build: manually add lollua.vcxproj as a reference in all projects. 13 yıl önce
btphystest.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 yıl önce
btphystest.h btphystest : InitApp delay 10 yıl önce
btphystest.vcxproj btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 yıl önce
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 yıl önce
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 yıl önce
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 yıl önce
meshviewer.cpp Added Flat debugrendermode 10 yıl önce
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 yıl önce
meshviewer.index.html MVWeb tweak 10 yıl önce
meshviewer.nacl.html MVWeb tweak 10 yıl önce
meshviewer.nacl.nmf meshviewer files name straightening 10 yıl önce
meshviewer.vcxproj meshviewer name straightening again 10 yıl önce
nacl_phystest.cpp nacl: compilation fix. 10 yıl önce
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 10 yıl önce
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 yıl önce
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 yıl önce
physicobject.h btPhystest fixup 10 yıl önce
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 yıl önce
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 yıl önce
scenesetup-parser.y MViewer : Added Light & axis gizmo 10 yıl önce
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 yıl önce
scenesetup.cpp MViewer : Added Light & axis gizmo 10 yıl önce
scenesetup.h MViewer : Added Light & axis gizmo 10 yıl önce
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 yıl önce
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 yıl önce
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 yıl önce
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 yıl önce
testsuite.vcxproj added camera unit test. 10 yıl önce