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- //
- // Lol Engine
- //
- // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
- //
-
- //
- // The Layer class
- // ---------------
- // A Layer object is a subset of a Map.
- //
-
- #if !defined __LOL_LAYER_H__
- #define __LOL_LAYER_H__
-
- #include <stdint.h>
-
- namespace lol
- {
-
- class Layer
- {
- public:
- Layer(int w, int h, int z, int o, uint32_t *data);
- ~Layer();
-
- int GetZ();
-
- void Render(int x, int y, int z);
-
- private:
- int width, height, altitude, orientation;
- uint32_t *data;
- };
-
- } /* namespace lol */
-
- #endif // __LOL_LAYER_H__
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