Nelze vybrat více než 25 témat Téma musí začínat písmenem nebo číslem, může obsahovat pomlčky („-“) a může být dlouhé až 35 znaků.
 
 
 

134 řádky
5.9 KiB

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|ORBIS">
  5. <Configuration>Debug</Configuration>
  6. <Platform>ORBIS</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|PS3">
  9. <Configuration>Debug</Configuration>
  10. <Platform>PS3</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Debug|Win32">
  13. <Configuration>Debug</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Debug|x64">
  17. <Configuration>Debug</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. <ProjectConfiguration Include="Debug|Xbox 360">
  21. <Configuration>Debug</Configuration>
  22. <Platform>Xbox 360</Platform>
  23. </ProjectConfiguration>
  24. <ProjectConfiguration Include="Release|ORBIS">
  25. <Configuration>Release</Configuration>
  26. <Platform>ORBIS</Platform>
  27. </ProjectConfiguration>
  28. <ProjectConfiguration Include="Release|PS3">
  29. <Configuration>Release</Configuration>
  30. <Platform>PS3</Platform>
  31. </ProjectConfiguration>
  32. <ProjectConfiguration Include="Release|Win32">
  33. <Configuration>Release</Configuration>
  34. <Platform>Win32</Platform>
  35. </ProjectConfiguration>
  36. <ProjectConfiguration Include="Release|x64">
  37. <Configuration>Release</Configuration>
  38. <Platform>x64</Platform>
  39. </ProjectConfiguration>
  40. <ProjectConfiguration Include="Release|Xbox 360">
  41. <Configuration>Release</Configuration>
  42. <Platform>Xbox 360</Platform>
  43. </ProjectConfiguration>
  44. </ItemGroup>
  45. <ItemGroup>
  46. <ClCompile Include="generated\scenesetup-parser.cpp" />
  47. <ClCompile Include="generated\scenesetup-scanner.cpp" />
  48. <ClCompile Include="meshviewer.cpp" />
  49. <ClCompile Include="scenesetup-compiler.cpp" />
  50. <ClCompile Include="scenesetup.cpp" />
  51. </ItemGroup>
  52. <ItemGroup>
  53. <ProjectReference Include="$(SolutionDir)\..\src\lolcore.vcxproj">
  54. <Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project>
  55. </ProjectReference>
  56. <ProjectReference Include="$(SolutionDir)\..\src\bullet\lolbullet.vcxproj">
  57. <Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project>
  58. </ProjectReference>
  59. <ProjectReference Include="$(SolutionDir)\..\src\lua\lollua.vcxproj">
  60. <Project>{d84021ca-b233-4e0f-8a52-071b83bbccc4}</Project>
  61. </ProjectReference>
  62. </ItemGroup>
  63. <ItemGroup>
  64. <None Include="data\mesh-buffer.txt">
  65. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
  66. </None>
  67. <None Include="generated\location.hh" />
  68. <None Include="generated\position.hh" />
  69. <None Include="generated\scenesetup-parser.output" />
  70. <None Include="generated\stack.hh" />
  71. <None Include="meshviewer.index.html">
  72. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  73. </None>
  74. <None Include="meshviewer.nacl.html">
  75. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  76. </None>
  77. <None Include="meshviewer.em.html">
  78. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  79. </None>
  80. <None Include="meshviewer.nacl.nmf">
  81. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  82. </None>
  83. <None Include="scenesetup-parser.y" />
  84. <None Include="scenesetup-scanner.l" />
  85. <None Include="easymeshdictionnary.js">
  86. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  87. </None>
  88. <None Include="scenesetupdictionnary.js">
  89. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  90. </None>
  91. <None Include="javascript/naclloading.js">
  92. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  93. </None>
  94. <None Include="javascript/progressstatus.js">
  95. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  96. </None>
  97. <None Include="javascript/utils.js">
  98. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  99. </None>
  100. <None Include="javascript/typedictionnary.js">
  101. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
  102. </None>
  103. </ItemGroup>
  104. <ItemGroup>
  105. <LolFxCompile Include="shinyfur.lolfx" />
  106. <LolFxCompile Include="shinymvtexture.lolfx" />
  107. </ItemGroup>
  108. <ItemGroup>
  109. <ClInclude Include="generated\scenesetup-parser.h" />
  110. <ClInclude Include="scenesetup-compiler.h" />
  111. <ClInclude Include="scenesetup.h" />
  112. </ItemGroup>
  113. <PropertyGroup Label="Globals">
  114. <ProjectGuid>{7CE9FE12-E4AB-4A22-90D4-2C15F0C30D4E}</ProjectGuid>
  115. <ConfigurationType>Application</ConfigurationType>
  116. <Keyword>Win32Proj</Keyword>
  117. </PropertyGroup>
  118. <Import Project="$(SolutionDir)\msbuild\lol.config.props" />
  119. <ImportGroup Label="ExtensionSettings">
  120. <Import Project="$(SolutionDir)\msbuild\lolfx.props" />
  121. </ImportGroup>
  122. <ImportGroup Label="PropertySheets">
  123. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  124. <Import Project="$(SolutionDir)\msbuild\lol.vars.props" />
  125. </ImportGroup>
  126. <PropertyGroup Label="UserMacros" />
  127. <Import Project="$(SolutionDir)\msbuild\lol.rules.props" />
  128. <ItemDefinitionGroup />
  129. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  130. <ImportGroup Label="ExtensionTargets">
  131. <Import Project="$(SolutionDir)\msbuild\lolfx.targets" />
  132. </ImportGroup>
  133. </Project>