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Sam Hocevar f9840e3458 lolremez: move LolRemez out of the engine, it's really too specific. преди 12 години
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benchmark misc: fix some coding errors found by Coverity. преди 10 години
data shiny*.lolfx : light reflect FIX преди 10 години
generated Light : Added Type SfEnum. преди 10 години
javascript tweak преди 10 години
math lolremez: move LolRemez out of the engine, it's really too specific. преди 10 години
physics assert on non-handled raycast. преди 10 години
sandbox build: reorganise automake build system. преди 13 години
unit test: remove isnan() unit tests because we can't rely on that function. преди 10 години
xolotl gpu: move more platform-specific code from Video to Render. преди 13 години
Makefile.am mishap in MeshViewer makefile преди 10 години
benchsuite.cpp base: implement UNUSED() macro and put it here and there. преди 13 години
benchsuite.vcxproj build: manually add lollua.vcxproj as a reference in all projects. преди 13 години
btphystest.cpp scene: fix light object usage in various demos and example programs. преди 10 години
btphystest.h btphystest : InitApp delay преди 10 години
btphystest.vcxproj btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. преди 10 години
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. преди 10 години
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. преди 10 години
front_camera_sprite.lolfx lolcatz shader WebGL compatible. преди 10 години
meshviewer.cpp shiny*.lolfx : light reflect FIX преди 10 години
meshviewer.em.html meshviewer html version now uses cookies to autosave command. преди 10 години
meshviewer.index.html MVWeb tweak преди 10 години
meshviewer.nacl.html MVWeb tweak преди 10 години
meshviewer.nacl.nmf meshviewer files name straightening преди 10 години
meshviewer.vcxproj meshviewer name straightening again преди 10 години
nacl_phystest.cpp scene: fix light object usage in various demos and example programs. преди 10 години
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. преди 10 години
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. преди 10 години
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. преди 10 години
physicobject.h btPhystest fixup преди 10 години
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler преди 10 години
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler преди 10 години
scenesetup-parser.y Light : Added Type SfEnum. преди 10 години
scenesetup-scanner.l MViewer : Added Light & axis gizmo преди 10 години
scenesetup.cpp MViewer : Added Light & axis gizmo преди 10 години
scenesetup.h MViewer : Added Light & axis gizmo преди 10 години
scenesetupdictionnary.js MViewer : Added Light & axis gizmo преди 10 години
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly преди 10 години
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly преди 10 години
testsuite.cpp base: implement UNUSED() macro and put it here and there. преди 13 години
testsuite.vcxproj added camera unit test. преди 10 години