..
3rdparty
imgui: switch to the docking branch.
6 anni fa
application
build: drop support for SDL v1.
6 anni fa
audio
Another lowercase switching frenzy, because why not.
6 anni fa
base
More methods switched to lowercase naming scheme.
6 anni fa
data
build: refactor autotools files for out-of-tree builds.
8 anni fa
debug
Another lowercase switching frenzy, because why not.
6 anni fa
easymesh
Replace array::empty() with array::clear().
6 anni fa
engine
Another lowercase switching frenzy, because why not.
6 anni fa
gpu
GPU: remove persistence from default post process shader.
6 anni fa
image
Replace array::empty() with array::clear().
6 anni fa
input
Another lowercase switching frenzy, because why not.
6 anni fa
lol
More methods switched to lowercase naming scheme.
6 anni fa
lolua
More methods switched to lowercase naming scheme.
6 anni fa
math
Fix several compilation warnings.
7 anni fa
mesh
RIP lol::String ⚰️ LOL
7 anni fa
platform
Another lowercase switching frenzy, because why not.
6 anni fa
sys
Another lowercase switching frenzy, because why not.
6 anni fa
t
Another lowercase switching frenzy, because why not.
6 anni fa
Makefile.am
Update 3rd party modules and fix build.
6 anni fa
camera.cpp
Another lowercase switching frenzy, because why not.
6 anni fa
camera.h
Another lowercase switching frenzy, because why not.
6 anni fa
commandstack.h
base: clean up and refactor containers.
8 anni fa
dict.cpp
RIP lol::String ⚰️ LOL
7 anni fa
dict.h
RIP lol::String ⚰️ LOL
7 anni fa
eglapp.cpp
Another lowercase switching frenzy, because why not.
6 anni fa
eglapp.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
8 anni fa
emitter.cpp
Another lowercase switching frenzy, because why not.
6 anni fa
emitter.h
Another lowercase switching frenzy, because why not.
6 anni fa
font.cpp
Another lowercase switching frenzy, because why not.
6 anni fa
font.h
Another lowercase switching frenzy, because why not.
6 anni fa
forge.cpp
RIP lol::String ⚰️ LOL
7 anni fa
forge.h
RIP lol::String ⚰️ LOL
7 anni fa
gradient.cpp
Another lowercase switching frenzy, because why not.
6 anni fa
gradient.h
Another lowercase switching frenzy, because why not.
6 anni fa
gradient.lolfx
Clean up a lot of shader crap
8 anni fa
light.cpp
Another lowercase switching frenzy, because why not.
6 anni fa
light.h
Another lowercase switching frenzy, because why not.
6 anni fa
lol-core.vcxproj
build: fix Windows compilation.
6 anni fa
lol-core.vcxproj.filter
Get rid of lol::hash which is now useless.
7 anni fa
loldebug.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
8 anni fa
lolgl.h
build: fix compilation on MSYS2 when glew is not available. Fixes #8.
7 anni fa
lolimgui.cpp
Clean up ImGui integration code.
6 anni fa
lolimgui.h
Another lowercase switching frenzy, because why not.
6 anni fa
messageservice.cpp
Replace array::empty() with array::clear().
6 anni fa
messageservice.h
RIP lol::String ⚰️ LOL
7 anni fa
numeric.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
8 anni fa
platform.cpp
build: reorganise includes so that we can use precompiled headers later.
8 anni fa
platform.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
8 anni fa
profiler.cpp
Rename lol::Timer to lol::timer. Because.
7 anni fa
profiler.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
8 anni fa
scene.cpp
Replace array::empty() with array::clear().
6 anni fa
scene.h
Fix approximately 80 billion compilation warnings.
7 anni fa
sprite.cpp
Another lowercase switching frenzy, because why not.
6 anni fa
sprite.h
Another lowercase switching frenzy, because why not.
6 anni fa
text.cpp
Another lowercase switching frenzy, because why not.
6 anni fa
text.h
Another lowercase switching frenzy, because why not.
6 anni fa
textureimage-private.h
RIP lol::String ⚰️ LOL
7 anni fa
textureimage.cpp
Another lowercase switching frenzy, because why not.
6 anni fa
textureimage.h
Another lowercase switching frenzy, because why not.
6 anni fa
tiler.cpp
RIP lol::String ⚰️ LOL
7 anni fa
tiler.h
RIP lol::String ⚰️ LOL
7 anni fa
tileset.cpp
Replace array::empty() with array::clear().
6 anni fa
tileset.h
RIP lol::String ⚰️ LOL
7 anni fa
utils.h
Get rid of numerous uses of lol::String.
7 anni fa
video.cpp
Fix approximately 80 billion compilation warnings.
7 anni fa
video.h
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
8 anni fa