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lolengine
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lol
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2289
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5
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601 MiB
C++
99%
C
0.6%
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0.4%
目錄樹:
94f4df0c47
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol
/
tools
文件歷史
Sam Hocevar
d373081b80
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
10 年之前
..
lolremez
build: reorganise includes so that we can use precompiled headers later.
8 年之前
lolunit
build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
8 年之前
vimlol
lolunit: switch assert macros to lowercase.
8 年之前
vslol
build: remove empty directories and add proper svn:ignore flags.
8 年之前
Makefile.am
test: move the unit tests to the engine, and lolunit out of the engine.
8 年之前
make-font.cpp
build: reorganise includes so that we can use precompiled headers later.
8 年之前