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Sam Hocevar 2cad5dcb28 ld32: bare files for a Ludum Dare 32 game. 9 年前
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android android: various fixes, but the switch to NativeActivity isn't complete. 8 年前
autotools build: remove the LolFx and the EasyMesh compilers for now. 8 年前
bitten web: add a Bitten configuration for the public builds, and import the 12 年前
msbuild Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state) 8 年前
Lol (vs2013).sln ld32: bare files for a Ludum Dare 32 game. 8 年前
Lol (vs2015).sln Fully move meshviewer to its own subdirectory to avoid build errors. 8 年前
Makefile.am build: remove dead PS3 code. 8 年前
build-android build: lol-build now passes flags to configure, and configure now uses 11 年前
build-html build: activate the emscripten builds on the build bot. 11 年前
build-js Added build-js & lol_shell.html, an equivalent to the base emscripten shell.html. 8 年前
build-linux build: reorganise all the build stuff so that it lies in build/ and 12 年前
build-mingw build: lol-build now passes flags to configure, and configure now uses 11 年前
build-mingw64 build: lol-build now passes flags to configure, and configure now uses 11 年前
build-nacl32 build: lol-build now passes flags to configure, and configure now uses 11 年前
build-nacl64 build: lol-build now passes flags to configure, and configure now uses 11 年前
build-raspi build: lol-build now passes flags to configure, and configure now uses 11 年前
check-source.sh fixed 1892 files out of 4212: 8 年前
lol-build Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state) 8 年前
run-bitten.sh build: remove dead PS3 code. 8 年前