..
application
build: fix a few macro logic issues in SDL.h inclusion.
il y a 12 ans
base
build: look for backtrace_symbols() before enabling the Unix stack
il y a 11 ans
bullet
build: remove more compiler warnings.
il y a 11 ans
data
build: add a few missing files to make dist.
il y a 11 ans
debug
sys: add the base source directory to the list of search directories
il y a 11 ans
easymesh
build: fix a few compiler warnings here and there.
il y a 11 ans
generated
easymesh : Added SmoothMesh operation, works well with triangle, not well with a box.
il y a 11 ans
gpu
gpu: add MeshPrimitive::Lines enum and modify the cube tutorial
il y a 11 ans
image
build: fix a few compiler warnings here and there.
il y a 11 ans
input
mrpigeon: can now play using spacebar.
il y a 11 ans
lol
gpu: add MeshPrimitive::Lines enum and modify the cube tutorial
il y a 11 ans
math
math: minor improvements to the Remez exchange algorithm.
il y a 11 ans
mesh
build: fix a few compiler warnings here and there.
il y a 11 ans
platform
ps3: fix typo in ps3app.cpp.
il y a 12 ans
sys
Fix missing ;
il y a 11 ans
Makefile.am
base: on Linux and some other architectures, dump a stack trace before
il y a 11 ans
audio.cpp
audio: add a simple Stop() method to samples.
il y a 11 ans
audio.h
base: prevent instantiation of several static-only classes.
il y a 11 ans
camera.cpp
scene: start refactoring the camera code; we now have a stack of cameras
il y a 11 ans
camera.h
scene: start refactoring the camera code; we now have a stack of cameras
il y a 11 ans
core.h
base: move headers around and promote gpu/ to lol/gpu/.
il y a 11 ans
dict.cpp
New year copyright update.
il y a 12 ans
dict.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
eglapp.cpp
build: fix a few macro logic issues in SDL.h inclusion.
il y a 12 ans
eglapp.h
core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
il y a 12 ans
emitter.cpp
New year copyright update.
il y a 12 ans
emitter.h
New year copyright update.
il y a 12 ans
entity.cpp
New year copyright update.
il y a 12 ans
entity.h
easymesh: interface the shiny shader with new Light objects.
il y a 12 ans
font.cpp
New year copyright update.
il y a 12 ans
font.h
New year copyright update.
il y a 12 ans
forge.cpp
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
forge.h
base: prevent instantiation of several static-only classes.
il y a 11 ans
gradient.cpp
scene: start refactoring the camera code; we now have a stack of cameras
il y a 11 ans
gradient.h
New year copyright update.
il y a 12 ans
gradient.lolfx
core: add some noise to the gradient effect.
il y a 12 ans
layer.cpp
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
layer.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
light.cpp
easymesh: interface the shiny shader with new Light objects.
il y a 12 ans
light.h
easymesh: interface the shiny shader with new Light objects.
il y a 12 ans
lolcore.vcxproj
base: on Linux and some other architectures, dump a stack trace before
il y a 11 ans
lolcore.vcxproj.filters
base: on Linux and some other architectures, dump a stack trace before
il y a 11 ans
loldebug.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
lolgl.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
map.cpp
New year copyright update.
il y a 12 ans
map.h
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
numeric.h
build: fix compiler warnings and Linux and PS3 build issues.
il y a 11 ans
platform.cpp
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
platform.h
base: prevent instantiation of several static-only classes.
il y a 11 ans
profiler.cpp
build: fix the WTFPL site URL in all code comments.
il y a 12 ans
profiler.h
base: prevent instantiation of several static-only classes.
il y a 11 ans
sample.cpp
audio: add Sampler::LoopSample().
il y a 11 ans
sample.h
audio: add Sampler::LoopSample().
il y a 11 ans
sampler.cpp
audio: add Sampler::LoopSample().
il y a 11 ans
sampler.h
audio: add Sampler::LoopSample().
il y a 11 ans
scene.cpp
scene: start refactoring the camera code; we now have a stack of cameras
il y a 11 ans
scene.h
scene: start refactoring the camera code; we now have a stack of cameras
il y a 11 ans
sprite.cpp
New year copyright update.
il y a 12 ans
sprite.h
New year copyright update.
il y a 12 ans
text.cpp
added GetPos method to get text position
il y a 11 ans
text.h
added GetPos method to get text position
il y a 11 ans
ticker.cpp
build: fix compiler warnings and Linux and PS3 build issues.
il y a 11 ans
ticker.h
base: prevent instantiation of several static-only classes.
il y a 11 ans
tiler.cpp
New year copyright update.
il y a 12 ans
tiler.h
base: prevent instantiation of several static-only classes.
il y a 11 ans
tileset.cpp
EasyMesh : vdecl/vbo flag test fixup.
il y a 11 ans
tileset.h
EasyMesh : vdecl/vbo flag test fixup.
il y a 11 ans
video.cpp
build: fix a few compiler warnings here and there.
il y a 11 ans
video.h
easymesh : "struct m_gpu" no longer exists and has been replaced by more simpler classes. VertexDecl&Buffer are now not created several times when using the same source datas.
il y a 11 ans
world.cpp
New year copyright update.
il y a 12 ans
world.h
New year copyright update.
il y a 12 ans
worldentity.cpp
New year copyright update.
il y a 12 ans
worldentity.h
New year copyright update.
il y a 12 ans