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Sam Hocevar af51176852 Fix Windows build. пре 6 година
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3rdparty Refactor header usage to use our core submodule instead. пре 6 година
application Update lol-core submodule and get rid of numerous headers. пре 6 година
audio audio: NX support. пре 6 година
base Clean up header usage. пре 6 година
data build: refactor autotools files for out-of-tree builds. пре 9 година
debug Remove several deprecated headers. пре 6 година
easymesh Get rid of lol::array in our public headers. пре 6 година
engine Get rid of lol::array in our public headers. пре 6 година
gpu Get rid of lol::array in our public headers. пре 6 година
image Fix Windows build. пре 6 година
lol Get rid of lol::array in our public headers. пре 6 година
lolua Use std::tuple for our custom dynamic arrays. пре 6 година
math Clean up header usage. пре 6 година
mesh Get rid of lol::array in our public headers. пре 6 година
net net: fix emscripten build. пре 6 година
sys Get rid of lol::array in our public headers. пре 6 година
t Fix Windows build. пре 6 година
ui Remove several deprecated headers. пре 6 година
Makefile.am Get rid of lol::array in our public headers. пре 6 година
camera.cpp engine: start working on a tickable object, cleaner than entities. пре 7 година
camera.h Update lol-core submodule and get rid of numerous headers. пре 6 година
commandstack.h Use std::tuple for our custom dynamic arrays. пре 6 година
emitter.cpp entity: add a flag system. пре 7 година
emitter.h entity: add a flag system. пре 7 година
font.cpp entity: add a flag system. пре 7 година
font.h entity: add a flag system. пре 7 година
gradient.cpp Refactor all code that uses the color class. пре 6 година
gradient.h Use smart pointers in a lot of the rendering code. пре 7 година
gradient.lolfx Clean up a lot of shader crap пре 9 година
light.cpp Refactor all code that uses the color class. пре 6 година
light.h Clean up header usage. пре 6 година
lol-core.vcxproj Get rid of lol::array in our public headers. пре 6 година
lol-core.vcxproj.filters Get rid of lol::array in our public headers. пре 6 година
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 9 година
lolgl.h osx: use gl3.h instead of gl.h. пре 6 година
messageservice.cpp Various emscripten compilation fixes. пре 7 година
messageservice.h RIP lol::String ⚰️ LOL пре 8 година
numeric.h Refactor several headers, slowly migrating to include-what-you-use. пре 6 година
platform.cpp build: reorganise includes so that we can use precompiled headers later. пре 9 година
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 9 година
profiler.cpp profiler: fix a crash on exit. пре 6 година
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 9 година
scene.cpp Get rid of lol::array in our public headers. пре 6 година
scene.h Get rid of lol::array in our public headers. пре 6 година
sprite.cpp entity: add a flag system. пре 7 година
sprite.h Another lowercase switching frenzy, because why not. пре 7 година
text.cpp entity: add a flag system. пре 7 година
text.h entity: add a flag system. пре 7 година
textureimage-private.h Remove several deprecated headers. пре 6 година
textureimage.cpp entity: add a flag system. пре 7 година
textureimage.h entity: add a flag system. пре 7 година
tileset.cpp Get rid of lol::array in our public headers. пре 6 година
tileset.h Get rid of lol::array in our public headers. пре 6 година
utils.h Clean up header usage. пре 6 година
video.cpp Remove several deprecated headers. пре 6 година
video.h Allow to resize the SDL window and propagate changes to the scene. пре 7 година