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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental>
  5. <LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
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  7. <ItemDefinitionGroup>
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  11. <FloatingPointModel>Fast</FloatingPointModel>
  12. <AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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  14. <AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  15. <PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  16. <PreprocessorDefinitions Condition="'$(Platform)'=='x64'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  17. <PreprocessorDefinitions Condition="'$(Platform)'=='Xbox 360'">_XBOX;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  18. <BufferSecurityCheck Condition="'$(Platform)'=='Xbox 360'">false</BufferSecurityCheck>
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  20. <ClCompile Condition="'$(Configuration)'=='Debug'">
  21. <Optimization>Disabled</Optimization>
  22. <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
  23. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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  25. <ClCompile Condition="'$(Configuration)'=='Release'">
  26. <Optimization>MaxSpeed</Optimization>
  27. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  28. <FunctionLevelLinking>true</FunctionLevelLinking>
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  30. <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
  31. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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  33. <Link>
  34. <GenerateDebugInformation>true</GenerateDebugInformation>
  35. <!-- FIXME: not for the static library! -->
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  38. <AdditionalDependencies Condition="'$(Platform)'=='x64'">kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(GdiDeps);$(GlDeps);$(D3d9Deps);%(AdditionalDependencies)</AdditionalDependencies>
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  47. <!-- FIXME: not for the static library! -->
  48. <PostBuildEvent Condition="'$(Platform)'=='Win32'">
  49. <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command>
  50. </PostBuildEvent>
  51. <PostBuildEvent Condition="'$(Platform)'=='x64'">
  52. <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command>
  53. </PostBuildEvent>
  54. <!-- FIXME: not for the static library! -->
  55. <Deploy Condition="'$(Platform)'=='Xbox 360'">
  56. <DeploymentType>CopyToHardDrive</DeploymentType>
  57. </Deploy>
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  59. </Project>