..
benchmark
misc: remove 100% of the "using namespace std;" madness.
10 anos atrás
data
shiny*.lolfx : light reflect FIX
10 anos atrás
generated
base: strip core.h from its contents and put it in public/private headers.
10 anos atrás
javascript
tweak
10 anos atrás
math
misc: remove 100% of the "using namespace std;" madness.
10 anos atrás
physics
base: strip core.h from its contents and put it in public/private headers.
10 anos atrás
sandbox
misc: remove 100% of the "using namespace std;" madness.
10 anos atrás
unit
base: huge refactor in vector.h; GCC compilation times down by 50%.
10 anos atrás
xolotl
base: strip core.h from its contents and put it in public/private headers.
10 anos atrás
Makefile.am
sys: use the fully working std::atomic instead of our placeholder class.
10 anos atrás
benchsuite.cpp
misc: remove 100% of the "using namespace std;" madness.
10 anos atrás
benchsuite.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 anos atrás
btphystest.cpp
base: strip core.h from its contents and put it in public/private headers.
10 anos atrás
btphystest.h
base: use lol::array in most places.
10 anos atrás
btphystest.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 anos atrás
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
10 anos atrás
easymeshdictionnary.js
EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
10 anos atrás
front_camera_sprite.lolfx
lolcatz shader WebGL compatible.
10 anos atrás
meshviewer.cpp
base: huge refactor in vector.h; GCC compilation times down by 50%.
10 anos atrás
meshviewer.em.html
meshviewer html version now uses cookies to autosave command.
10 anos atrás
meshviewer.index.html
MVWeb tweak
10 anos atrás
meshviewer.nacl.html
MVWeb tweak
10 anos atrás
meshviewer.nacl.nmf
meshviewer files name straightening
10 anos atrás
meshviewer.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 anos atrás
nacl_phystest.cpp
base: strip core.h from its contents and put it in public/private headers.
10 anos atrás
nacl_phystest.h
base: use lol::array in most places.
10 anos atrás
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
10 anos atrás
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
10 anos atrás
physicobject.h
base: strip core.h from its contents and put it in public/private headers.
10 anos atrás
scenesetup-compiler.cpp
base: strip core.h from its contents and put it in public/private headers.
10 anos atrás
scenesetup-compiler.h
Added SceneSetup and its Parser/Compiler
10 anos atrás
scenesetup-parser.y
Light : Added Type SfEnum.
10 anos atrás
scenesetup-scanner.l
MViewer : Added Light & axis gizmo
10 anos atrás
scenesetup.cpp
base: strip core.h from its contents and put it in public/private headers.
10 anos atrás
scenesetup.h
base: use lol::array in most places.
10 anos atrás
scenesetupdictionnary.js
MViewer : Added Light & axis gizmo
10 anos atrás
shinyfur.lolfx
Merge branch 'master' into scenegraph
10 anos atrás
shinymvtexture.lolfx
Merge branch 'master' into scenegraph
10 anos atrás
testsuite.cpp
base: strip core.h from its contents and put it in public/private headers.
10 anos atrás
testsuite.vcxproj
math: add Array3D template class. Happy, Touky? :-)
10 anos atrás