<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ImportGroup Label="PropertySheets" /> <PropertyGroup Label="UserMacros"> <ExternalDir>$(LolDir)\external</ExternalDir> <!-- PEGTL --> <PegtlDir>$(LolDir)\src/3rdparty\pegtl\include</PegtlDir> <PegtlIncludes>$(PegtlDir)</PegtlIncludes> <!-- imgui --> <ImguiDir>$(LolDir)\src\3rdparty\imgui</ImguiDir> <ImguiIncludes>$(ImguiDir)</ImguiIncludes> <!-- libgcc (from mingw-w64) --> <LibGccDir>$(ExternalDir)\libgcc-4.9</LibGccDir> <LibGccLibs Condition="'$(Platform)'=='Win32'">$(LibGccDir)\lib\i686-w64-mingw32</LibGccLibs> <LibGccLibs Condition="'$(Platform)'=='x64'">$(LibGccDir)\lib\x86_64-w64-mingw32</LibGccLibs> <LibGccDeps>libgcc.lib</LibGccDeps> <!-- SDL --> <SdlDir>$(ExternalDir)\sdl-2.0.3</SdlDir> <SdlImageDir>$(ExternalDir)\sdl-image-2.0.0</SdlImageDir> <SdlMixerDir>$(ExternalDir)\sdl-mixer-2.0.0</SdlMixerDir> <SdlIncludes>$(SdlDir)\include;$(SdlImageDir)\include;$(SdlMixerDir)\include</SdlIncludes> <SdlLibs Condition="'$(Platform)'=='Win32'">$(SdlDir)\lib\i686-w64-mingw32;$(SdlImageDir)\lib\i686-w64-msvc;$(SdlMixerDir)\lib\i686-w64-msvc</SdlLibs> <SdlLibs Condition="'$(Platform)'=='x64'">$(SdlDir)\lib\x86_64-msvc;$(SdlImageDir)\lib\x86_64-msvc;$(SdlMixerDir)\lib\x86_64-msvc</SdlLibs> <SdlDeps Condition="'$(Platform)'=='Win32'">SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_mixer.lib</SdlDeps> <SdlDeps Condition="'$(Platform)'=='x64'">SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_mixer.lib</SdlDeps> <Win32Defines>HAVE_SDL_H;LOL_USE_SDL;$(Win32Defines)</Win32Defines> <Win32Defines>LOL_USE_SDL_MIXER;LOL_USE_SDL_IMAGE;$(Win32Defines)</Win32Defines> <!-- GTK+ & GtkGl --> <GtkDir>$(ExternalDir)\gtk-2.22.1</GtkDir> <GtkGlDir>$(ExternalDir)\gtkglarea-2.0.1</GtkGlDir> <GtkIncludes>$(GtkDir)\lib\glib-2.0\include;$(GtkDir)\lib\gtk-2.0\include;$(GtkDir)\include\glib-2.0;$(GtkDir)\include\gtk-2.0;$(GtkDir)\include\cairo;$(GtkDir)\include\pango-1.0;$(GtkDir)\include\gdk-pixbuf-2.0;$(GtkDir)\include\atk-1.0;$(GtkGlDir)\include</GtkIncludes> <GtkLibs>$(GtkDir)\lib;$(GtkDir)\bin;$(GtkGlDir)\lib</GtkLibs> <GtkDeps>gobject-2.0.lib;gthread-2.0.lib;glib-2.0.lib;gdk-win32-2.0.lib;gtk-win32-2.0.lib;gtkgl-2.0.lib</GtkDeps> <!-- FFmpeg --> <!-- <FfmpegDir>$(ExternalDir)\ffmpeg-20141018</FfmpegDir> <FfmpegIncludes>$(FfmpegDir)\include</FfmpegIncludes> <FfmpegLibs Condition="'$(Platform)'=='Win32'">$(FfmpegDir)\lib\i686-w64-mingw32</FfmpegLibs> <FfmpegLibs Condition="'$(Platform)'=='x64'">$(FfmpegDir)\lib\x86_64-w64-mingw32</FfmpegLibs> <FfmpegDeps>swscale.lib;avformat.lib;avcodec.lib;swresample.lib;avutil.lib;ws2_32.lib</FfmpegDeps> <Win32Defines>LOL_USE_FFMPEG;$(Win32Defines)</Win32Defines> --> <!-- Assimp --> <AssimpDir>$(ExternalDir)\assimp-3.1.1</AssimpDir> <AssimpIncludes>$(AssimpDir)\include</AssimpIncludes> <AssimpLibs Condition="'$(Platform)'=='Win32'">$(AssimpDir)\lib\win32</AssimpLibs> <AssimpLibs Condition="'$(Platform)'=='x64'">$(AssimpDir)\lib\x64</AssimpLibs> <!-- <AssimpDeps>zlibstatic.lib;assimp.lib</AssimpDeps> --> <AssimpDeps Condition="'$(Configuration)'=='Release'">zlibstatic.lib;assimp.lib</AssimpDeps> <AssimpDeps Condition="'$(Configuration)'=='Debug'">zlibstatic.lib;assimp.lib</AssimpDeps> <Win32Defines>LOL_USE_ASSIMP;$(Win32Defines)</Win32Defines> <!-- libcaca --> <CacaDir>$(ExternalDir)\libcaca-0.99.beta18</CacaDir> <CacaIncludes>$(CacaDir)\include</CacaIncludes> <CacaLibs Condition="'$(Platform)'=='Win32'">$(CacaDir)\lib\i686-w64-mingw32</CacaLibs> <CacaLibs Condition="'$(Platform)'=='x64'">$(CacaDir)\lib\x86_64-w64-mingw32</CacaLibs> <CacaDeps>caca.lib</CacaDeps> <Win32Defines>CACA_STATIC;$(Win32Defines)</Win32Defines> <!-- GDI+ --> <GdiDeps>Gdiplus.lib</GdiDeps> <Win32Defines>LOL_USE_GDIPLUS;$(Win32Defines)</Win32Defines> <!-- OpenGL & GLEW --> <GlewDir>$(ExternalDir)\glew-1.9.0</GlewDir> <GlIncludes>$(GlewDir)\include</GlIncludes> <GlLibs Condition="'$(Platform)'=='Win32'">$(GlewDir)\lib\i686-w64-mingw32</GlLibs> <GlLibs Condition="'$(Platform)'=='x64'">$(GlewDir)\lib\x86_64-w64-mingw32</GlLibs> <GlDeps Condition="'$(Platform)'=='Win32'">opengl32.lib;glew32s.lib</GlDeps> <GlDeps Condition="'$(Platform)'=='x64'">opengl32.lib;glew32s.lib</GlDeps> <Win32Defines>HAVE_GL_2X;LOL_USE_GLEW;GLEW_STATIC;$(Win32Defines)</Win32Defines> <!-- Xinput --> <XinputIncludes>$(DXSDK_DIR)\Include</XinputIncludes> <XinputLibs Condition="'$(Platform)'=='Win32'">$(DXSDK_DIR)\Lib\x86</XinputLibs> <XinputLibs Condition="'$(Platform)'=='x64'">$(DXSDK_DIR)\Lib\x64</XinputLibs> <XinputDeps>xinput.lib</XinputDeps> <Win32Defines>LOL_USE_XINPUT;$(Win32Defines)</Win32Defines> <!-- Windows-specific --> <Win32Defines>HAVE_STDIO_H;$(Win32Defines)</Win32Defines> <!-- PS4-specific --> <OrbisDefines>HAVE_STDIO_H; $(OrbisDefines)</OrbisDefines> </PropertyGroup> <PropertyGroup /> <ItemDefinitionGroup /> <ItemGroup> <BuildMacro Include="ExternalDir"><Value>$(ExternalDir)</Value></BuildMacro> <BuildMacro Include="PegtlDir"><Value>$(PegtlDir)</Value></BuildMacro> <BuildMacro Include="PegtlIncludes"><Value>$(PegtlIncludes)</Value></BuildMacro> <BuildMacro Include="ImguiDir"><Value>$(ImguiDir)</Value></BuildMacro> <BuildMacro Include="ImguiIncludes"><Value>$(ImguiIncludes)</Value></BuildMacro> <BuildMacro Include="LibGccDir"><Value>$(LibGccDir)</Value></BuildMacro> <BuildMacro Include="LibGccLibs"><Value>$(LibGccLibs)</Value></BuildMacro> <BuildMacro Include="LibGccDeps"><Value>$(LibGccDeps)</Value></BuildMacro> <BuildMacro Include="SdlDir"><Value>$(SdlDir)</Value></BuildMacro> <BuildMacro Include="SdlImageDir"><Value>$(SdlImageDir)</Value></BuildMacro> <BuildMacro Include="SdlMixerDir"><Value>$(SdlMixerDir)</Value></BuildMacro> <BuildMacro Include="SdlIncludes"><Value>$(SdlIncludes)</Value></BuildMacro> <BuildMacro Include="SdlLibs"><Value>$(SdlLibs)</Value></BuildMacro> <BuildMacro Include="SdlDeps"><Value>$(SdlDeps)</Value></BuildMacro> <BuildMacro Include="BtPhysDir"><Value>$(BtPhysDir)</Value></BuildMacro> <BuildMacro Include="BtPhysIncludes"><Value>$(BtPhysIncludes)</Value></BuildMacro> <BuildMacro Include="GtkDir"><Value>$(GtkDir)</Value></BuildMacro> <BuildMacro Include="GtkGlDir"><Value>$(GtkGlDir)</Value></BuildMacro> <BuildMacro Include="GtkIncludes"><Value>$(GtkIncludes)</Value></BuildMacro> <BuildMacro Include="GtkLibs"><Value>$(GtkLibs)</Value></BuildMacro> <BuildMacro Include="GtkDeps"><Value>$(GtkDeps)</Value></BuildMacro> <BuildMacro Include="FfmpegDir"><Value>$(FfmpegDir)</Value></BuildMacro> <BuildMacro Include="FfmpegIncludes"><Value>$(FfmpegIncludes)</Value></BuildMacro> <BuildMacro Include="FfmpegLibs"><Value>$(FfmpegLibs)</Value></BuildMacro> <BuildMacro Include="FfmpegDeps"><Value>$(FfmpegDeps)</Value></BuildMacro> <BuildMacro Include="AssimpDir"><Value>$(AssimpDir)</Value></BuildMacro> <BuildMacro Include="AssimpIncludes"><Value>$(AssimpIncludes)</Value></BuildMacro> <BuildMacro Include="AssimpLibs"><Value>$(AssimpLibs)</Value></BuildMacro> <BuildMacro Include="AssimpDeps"><Value>$(AssimpDeps)</Value></BuildMacro> <BuildMacro Include="CacaDir"><Value>$(CacaDir)</Value></BuildMacro> <BuildMacro Include="CacaIncludes"><Value>$(CacaIncludes)</Value></BuildMacro> <BuildMacro Include="CacaLibs"><Value>$(CacaLibs)</Value></BuildMacro> <BuildMacro Include="CacaDeps"><Value>$(CacaDeps)</Value></BuildMacro> <BuildMacro Include="GdiDeps"><Value>$(GdiDeps)</Value></BuildMacro> <BuildMacro Include="GlewDir"><Value>$(GlewDir)</Value></BuildMacro> <BuildMacro Include="GlIncludes"><Value>$(GlIncludes)</Value></BuildMacro> <BuildMacro Include="GlLibs"><Value>$(GlLibs)</Value></BuildMacro> <BuildMacro Include="GlDeps"><Value>$(GlDeps)</Value></BuildMacro> <BuildMacro Include="XinputIncludes"><Value>$(XinputIncludes)</Value></BuildMacro> <BuildMacro Include="XinputLibs"><Value>$(XinputLibs)</Value></BuildMacro> <BuildMacro Include="XinputDeps"><Value>$(XinputDeps)</Value></BuildMacro> <BuildMacro Include="Win32Defines"><Value>$(Win32Defines)</Value></BuildMacro> <BuildMacro Include="OrbisDeps"><Value>$(OrbisDeps)</Value></BuildMacro> <BuildMacro Include="OrbisLibs"><Value>$(OrbisLibs)</Value></BuildMacro> <BuildMacro Include="OrbisDefines"><Value>$(OrbisDefines)</Value></BuildMacro> </ItemGroup> <PropertyGroup> <BinDir Condition="Exists('$(SolutionDir)\lol')">$(SolutionDir)\binaries</BinDir> <BinDir Condition="!Exists('$(SolutionDir)\lol')">$(LolDir)\binaries</BinDir> <OutDir>$(BinDir)\$(Platform) $(PlatformToolset) $(Configuration)\</OutDir> <IntDir>$(BinDir)\$(Platform) $(PlatformToolset) $(Configuration)\$(ProjectName)\</IntDir> </PropertyGroup> </Project>