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- <?xml version="1.0" encoding="utf-8"?>
- <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <ClInclude Include="BtPhysTest.h" />
- <ClInclude Include="PhysicObject.h" />
- <ClInclude Include="Physics\Include\EasyCharacterController.h">
- <Filter>Physics\Include</Filter>
- </ClInclude>
- <ClInclude Include="Physics\Include\LolPhysics.h">
- <Filter>Physics\Include</Filter>
- </ClInclude>
- <ClInclude Include="Physics\Include\EasyConstraint.h">
- <Filter>Physics\Include</Filter>
- </ClInclude>
- <ClInclude Include="Physics\Include\EasyPhysics.h">
- <Filter>Physics\Include</Filter>
- </ClInclude>
- <ClInclude Include="Physics\Include\LolBtPhysicsIntegration.h">
- <Filter>Physics\Include</Filter>
- </ClInclude>
- <ClInclude Include="Physics\Include\BulletCharacterController.h">
- <Filter>Physics\Include</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="BtPhysTest.cpp" />
- <ClCompile Include="Physics\Src\EasyCharacterController.cpp">
- <Filter>Physics\Src</Filter>
- </ClCompile>
- <ClCompile Include="Physics\Src\EasyConstraint.cpp">
- <Filter>Physics\Src</Filter>
- </ClCompile>
- <ClCompile Include="Physics\Src\EasyPhysics.cpp">
- <Filter>Physics\Src</Filter>
- </ClCompile>
- <ClCompile Include="Physics\Src\BulletCharacterController.cpp">
- <Filter>Physics\Src</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <Filter Include="generated">
- <UniqueIdentifier>{4fc7662b-b17a-49b9-acd1-0cf767183b06}</UniqueIdentifier>
- </Filter>
- <Filter Include="Physics">
- <UniqueIdentifier>{ccecd634-9321-4c49-9471-e9da50dda6d3}</UniqueIdentifier>
- </Filter>
- <Filter Include="Physics\Include">
- <UniqueIdentifier>{ef37a177-b550-435b-bfb1-a09ca8059137}</UniqueIdentifier>
- </Filter>
- <Filter Include="Physics\Src">
- <UniqueIdentifier>{7e5d19e0-b2be-46cc-8fa4-f582ecb4318d}</UniqueIdentifier>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <None Include="Makefile.am" />
- </ItemGroup>
- </Project>
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