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Sam Hocevar bd69c76f90 xbox: fix a few problems in the shader handling code; the first tutorial now 12 年前
build win32: no longer ship GDI+ because MinGW ships a working version, including 12 年前
gfx build: disable excessive image cleanup rules. 12 年前
src xbox: fix a few problems in the shader handling code; the first tutorial now 12 年前
test xbox: fix a few problems in the shader handling code; the first tutorial now 12 年前
tools Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 13 年前
win32 build: more Visual Studio project refactoring, with multiprocessor 12 年前
.gitignore build: more Visual Studio project refactoring, with multiprocessor 12 年前
Makefile.am mrpigeon: create source tree for MrPigeon. 12 年前
TODO Update todo list. 14 年前
bootstrap build: allow to build without the PS3-specific files. 13 年前
build-linux build: add -j6 to our build scripts' "make" invocations. 13 年前
build-mingw build: fix a typo in the mingw configuration sequence in lol-build and 13 年前
build-mingw64 build: fix a typo in the mingw configuration sequence in lol-build and 13 年前
build-nacl32 nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 年前
build-nacl64 nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 年前
build-ps3 build: move SDL_image and SDL_mixer binaries to an i686-only directory. 13 年前
configure.ac xbox: start working on an Xbox/Direct3D port. 12 年前