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- //
- // Deus Hax (working title)
- // Copyright (c) 2010 Sam Hocevar <sam@hocevar.net>
- //
-
- //
- // The DebugSprite class
- // ---------------------
- //
-
- #if !defined __DH_DEBUGSPRITE_H__
- #define __DH_DEBUGSPRITE_H__
-
- #include "entity.h"
- #include "game.h"
-
- class DebugSpriteData;
-
- class DebugSprite : public Entity
- {
- public:
- DebugSprite(Game *game);
- virtual ~DebugSprite();
-
- protected:
- virtual Group GetGroup();
- virtual void TickGame(float deltams);
- virtual void TickDraw(float deltams);
-
- private:
- DebugSpriteData *data;
- };
-
- #endif // __DH_DEBUGSPRITE_H__
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