..
benchmark
misc: fix some coding errors found by Coverity.
10 anni fa
data
shiny*.lolfx : light reflect FIX
10 anni fa
generated
Light : Added Type SfEnum.
10 anni fa
javascript
tweak
10 anni fa
math
lolremez: move LolRemez out of the engine, it's really too specific.
10 anni fa
physics
assert on non-handled raycast.
10 anni fa
sandbox
build: reorganise automake build system.
13 anni fa
unit
image: add an optional Imlib2 codec, prepare for float32 images, make the
10 anni fa
xolotl
scenegraph: Entity::TickDraw() now provides a reference to the current
10 anni fa
Makefile.am
base: rough implementation of safe enums with minimal ToString() support.
10 anni fa
benchsuite.cpp
base: implement UNUSED() macro and put it here and there.
13 anni fa
benchsuite.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 anni fa
btphystest.cpp
scenegraph: Entity::TickDraw() now provides a reference to the current
10 anni fa
btphystest.h
scenegraph: Entity::TickDraw() now provides a reference to the current
10 anni fa
btphystest.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 anni fa
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
10 anni fa
easymeshdictionnary.js
EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
10 anni fa
front_camera_sprite.lolfx
lolcatz shader WebGL compatible.
10 anni fa
meshviewer.cpp
scenegraph: Entity::TickDraw() now provides a reference to the current
10 anni fa
meshviewer.em.html
meshviewer html version now uses cookies to autosave command.
10 anni fa
meshviewer.index.html
MVWeb tweak
10 anni fa
meshviewer.nacl.html
MVWeb tweak
10 anni fa
meshviewer.nacl.nmf
meshviewer files name straightening
10 anni fa
meshviewer.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 anni fa
nacl_phystest.cpp
scenegraph: Entity::TickDraw() now provides a reference to the current
10 anni fa
nacl_phystest.h
scenegraph: Entity::TickDraw() now provides a reference to the current
10 anni fa
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
10 anni fa
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
10 anni fa
physicobject.h
scenegraph: Entity::TickDraw() now provides a reference to the current
10 anni fa
scenesetup-compiler.cpp
Added SceneSetup and its Parser/Compiler
10 anni fa
scenesetup-compiler.h
Added SceneSetup and its Parser/Compiler
10 anni fa
scenesetup-parser.y
Light : Added Type SfEnum.
10 anni fa
scenesetup-scanner.l
MViewer : Added Light & axis gizmo
10 anni fa
scenesetup.cpp
MViewer : Added Light & axis gizmo
10 anni fa
scenesetup.h
MViewer : Added Light & axis gizmo
10 anni fa
scenesetupdictionnary.js
MViewer : Added Light & axis gizmo
10 anni fa
shinyfur.lolfx
Merge branch 'master' into scenegraph
10 anni fa
shinymvtexture.lolfx
Merge branch 'master' into scenegraph
10 anni fa
testsuite.cpp
base: implement UNUSED() macro and put it here and there.
13 anni fa
testsuite.vcxproj
base: rough implementation of safe enums with minimal ToString() support.
10 anni fa