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Sam Hocevar c5915aa35c tutorial: use real numbers in the fractal navigation (doubles are still пре 12 година
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01_triangle.cpp build: hide the SDL_main.h inclusion in core.h, and only activate it пре 12 година
01_triangle.lolfx build: reorganise all the build stuff so that it lies in build/ and пре 12 година
01_triangle.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper пре 12 година
02_cube.cpp build: hide the SDL_main.h inclusion in core.h, and only activate it пре 12 година
02_cube.lolfx build: reorganise all the build stuff so that it lies in build/ and пре 12 година
02_cube.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper пре 12 година
05_easymesh.cpp build: hide the SDL_main.h inclusion in core.h, and only activate it пре 12 година
05_easymesh.vcxproj tutorial: add a simple EasyMesh viewer. пре 12 година
08_fbo.cpp build: hide the SDL_main.h inclusion in core.h, and only activate it пре 12 година
08_fbo.lolfx tutorial: start working on an FBO example. пре 12 година
08_fbo.vcxproj tutorial: start working on an FBO example. пре 12 година
11_fractal.cpp tutorial: use real numbers in the fractal navigation (doubles are still пре 12 година
11_fractal.lolfx build: reorganise all the build stuff so that it lies in build/ and пре 12 година
11_fractal.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper пре 12 година
Makefile.am tutorial: add a simple EasyMesh viewer. пре 12 година