..
benchmark
misc: remove 100% of the "using namespace std;" madness.
10 lat temu
data
shiny*.lolfx : light reflect FIX
10 lat temu
generated
base: strip core.h from its contents and put it in public/private headers.
10 lat temu
javascript
tweak
10 lat temu
math
misc: remove 100% of the "using namespace std;" madness.
10 lat temu
physics
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
10 lat temu
sandbox
misc: remove 100% of the "using namespace std;" madness.
10 lat temu
unit
base: huge refactor in vector.h; GCC compilation times down by 50%.
10 lat temu
xolotl
base: strip core.h from its contents and put it in public/private headers.
10 lat temu
Makefile.am
sys: use the fully working std::atomic instead of our placeholder class.
10 lat temu
benchsuite.cpp
misc: remove 100% of the "using namespace std;" madness.
10 lat temu
benchsuite.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 lat temu
btphystest.cpp
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
10 lat temu
btphystest.h
base: use lol::array in most places.
10 lat temu
btphystest.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 lat temu
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
10 lat temu
easymeshdictionnary.js
EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
10 lat temu
front_camera_sprite.lolfx
lolcatz shader WebGL compatible.
10 lat temu
meshviewer.cpp
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
10 lat temu
meshviewer.em.html
meshviewer html version now uses cookies to autosave command.
10 lat temu
meshviewer.index.html
MVWeb tweak
10 lat temu
meshviewer.nacl.html
MVWeb tweak
10 lat temu
meshviewer.nacl.nmf
meshviewer files name straightening
10 lat temu
meshviewer.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 lat temu
nacl_phystest.cpp
base: strip core.h from its contents and put it in public/private headers.
10 lat temu
nacl_phystest.h
base: use lol::array in most places.
10 lat temu
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
10 lat temu
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
10 lat temu
physicobject.h
base: strip core.h from its contents and put it in public/private headers.
10 lat temu
scenesetup-compiler.cpp
base: strip core.h from its contents and put it in public/private headers.
10 lat temu
scenesetup-compiler.h
Added SceneSetup and its Parser/Compiler
10 lat temu
scenesetup-parser.y
Light : Added Type SfEnum.
10 lat temu
scenesetup-scanner.l
MViewer : Added Light & axis gizmo
10 lat temu
scenesetup.cpp
base: strip core.h from its contents and put it in public/private headers.
10 lat temu
scenesetup.h
base: use lol::array in most places.
10 lat temu
scenesetupdictionnary.js
MViewer : Added Light & axis gizmo
10 lat temu
shinyfur.lolfx
Merge branch 'master' into scenegraph
10 lat temu
shinymvtexture.lolfx
Merge branch 'master' into scenegraph
10 lat temu
testsuite.cpp
base: strip core.h from its contents and put it in public/private headers.
10 lat temu
testsuite.vcxproj
math: add Array3D template class. Happy, Touky? :-)
10 lat temu