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lolengine
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lol
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https://github.com/lolengine/lol
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目录树:
cb001ddbcc
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar
cb001ddbcc
core: tune the half precision code so that the best variants are being
used on the PS3 platform.
13 年前
build
contrib: add a precompiled Win32 version of CppUnit and update build system
13 年前
gfx
ps3: prevent compilation of Ps3Input on other platforms.
13 年前
src
core: tune the half precision code so that the best variants are being
13 年前
test
core: tune the half precision code so that the best variants are being
13 年前
tools
Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules.
14 年前
win32
Add a DebugQuad class for simple feature testing.
14 年前
.gitignore
contrib: add missing .a files that have been ignored by .gitignore for
13 年前
Makefile.am
test: improve the benchmark code to measure a lot more half precision
13 年前
TODO
Update todo list.
14 年前
bootstrap
contrib: add a precompiled Win32 version of CppUnit and update build system
13 年前
build-linux
Rename build scripts to build-linux and build-mingw.
14 年前
build-mingw
contrib: add a precompiled Win32 version of CppUnit and update build system
13 年前
build-ps3
contrib: add a precompiled Win32 version of CppUnit and update build system
13 年前
configure.ac
build: allow to properly cross-compile for PS3 on Mingw.
13 年前