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- dnl
- dnl Lol Engine
- dnl
- dnl Copyright © 2010—2017 Sam Hocevar <sam@hocevar.net>
- dnl
- dnl Lol Engine is free software. It comes without any warranty, to
- dnl the extent permitted by applicable law. You can redistribute it
- dnl and/or modify it under the terms of the Do What the Fuck You Want
- dnl to Public License, Version 2, as published by the WTFPL Task Force.
- dnl See http://www.wtfpl.net/ for more details.
- dnl
-
-
- # LOL_AC_CHECK_FFMPEG()
- # ---------------------
- AC_DEFUN([LOL_AC_CHECK_FFMPEG],
- [
- ac_cv_my_have_ffmpeg="no"
- if test "${enable_ffmpeg}" != "no"; then
- LOL_AC_CHECK_FFMPEG_INNER()
- fi
- AM_CONDITIONAL(LOL_USE_FFMPEG, test "${ac_cv_my_have_ffmpeg}" != "no")
- ])
-
- # LOL_AC_CHECK_FFMPEG_INNER()
- # ---------------------------
- AC_DEFUN([LOL_AC_CHECK_FFMPEG_INNER],
- [
- ac_cv_my_have_ffmpeg="yes"
- PKG_CHECK_MODULES([LIBAVCODEC], [libavcodec], [:], [ac_cv_my_have_ffmpeg=no])
- PKG_CHECK_MODULES([LIBAVUTIL], [libavutil], [:], [ac_cv_my_have_ffmpeg=no])
- PKG_CHECK_MODULES([LIBAVFORMAT], [libavformat], [:], [ac_cv_my_have_ffmpeg=no])
- PKG_CHECK_MODULES([LIBSWSCALE], [libswscale], [:], [ac_cv_my_have_ffmpeg=no])
- if test "${ac_cv_my_have_ffmpeg}" != "yes"; then
- ac_cv_my_have_ffmpeg="yes"
- AC_CHECK_HEADERS(libavcodec/avcodec.h, [:], [ac_cv_my_have_ffmpeg=no])
- AC_CHECK_HEADERS(libavformat/avformat.h, [:], [ac_cv_my_have_ffmpeg=no])
- AC_CHECK_HEADERS(libswscale/swscale.h, [:], [ac_cv_my_have_ffmpeg=no])
- if test "${ac_cv_my_have_ffmpeg}" = "yes"; then
- LIBAVCODEC_LIBS="-lavcodec"
- LIBAVUTIL_LIBS="-lavutil"
- LIBAVFORMAT_LIBS="-lavformat"
- LIBSWSCALE_LIBS="-lswscale"
- AC_CHECK_LIB(ws2_32, main, LOL_LIBS="${LOL_LIBS} -lws2_32")
- fi
- fi
- if test "${ac_cv_my_have_ffmpeg}" = "yes"; then
- AC_DEFINE(LOL_USE_FFMPEG, 1, Define to 1 to use FFmpeg)
- LOL_CFLAGS="${LOL_CFLAGS} ${LIBAVFORMAT_CFLAGS} ${LIBAVUTIL_CFLAGS} ${LIBAVCODEC_CFLAGS} ${LIBSWSCALE_CFLAGS}"
- LOL_LIBS="${LOL_LIBS} ${LIBAVFORMAT_LIBS} ${LIBAVUTIL_LIBS} ${LIBAVCODEC_LIBS} ${LIBSWSCALE_LIBS}"
- fi
-
- ]) # LOL_AC_CHECK_FFMPEG_INNER
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