|
- //
- // Lol Engine
- //
- // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://www.wtfpl.net/ for more details.
- //
-
- #if defined HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #include "core.h"
- #include "../../image/image-private.h"
-
- using namespace std;
-
- namespace lol
- {
-
- /*
- * Image implementation class
- */
-
- DECLARE_IMAGE_LOADER(DummyImageData, 0)
- {
- public:
- virtual bool Open(char const *);
- virtual bool Close();
-
- virtual void *GetData() const;
-
- private:
- uint8_t *pixels;
- };
-
- /*
- * Public Image class
- */
-
- bool DummyImageData::Open(char const *path)
- {
- size = ivec2(256);
- format = Image::FORMAT_RGBA;
- pixels = (uint8_t *)malloc(256 * 256 * 4 * sizeof(*pixels));
- uint8_t *parser = pixels;
- for (int j = 0; j < 256; j++)
- for (int i = 0; i < 256; i++)
- {
- *parser++ = ((i ^ j) & 1) * 0xff;
- *parser++ = (uint8_t)i;
- *parser++ = (uint8_t)j;
- *parser++ = (((i >> 4) ^ (j >> 4)) & 1) * 0xff;
- }
-
- return true;
- }
-
- bool DummyImageData::Close()
- {
- free(pixels);
-
- return true;
- }
-
- void * DummyImageData::GetData() const
- {
- return pixels;
- }
-
- } /* namespace lol */
|