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Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 12 年之前
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benchmark misc: fix some coding errors found by Coverity. 10 年之前
data shiny*.lolfx : light reflect FIX 10 年之前
generated Light : Added Type SfEnum. 10 年之前
javascript tweak 10 年之前
math lolremez: move LolRemez out of the engine, it's really too specific. 10 年之前
physics assert on non-handled raycast. 10 年之前
sandbox build: reorganise automake build system. 13 年之前
unit image: add an optional Imlib2 codec, prepare for float32 images, make the 10 年之前
xolotl scenegraph: Entity::TickDraw() now provides a reference to the current 10 年之前
Makefile.am base: rough implementation of safe enums with minimal ToString() support. 10 年之前
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 年之前
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 年之前
btphystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 年之前
btphystest.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 年之前
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 年之前
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 年之前
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 年之前
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 年之前
meshviewer.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 年之前
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 年之前
meshviewer.index.html MVWeb tweak 10 年之前
meshviewer.nacl.html MVWeb tweak 10 年之前
meshviewer.nacl.nmf meshviewer files name straightening 10 年之前
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 年之前
nacl_phystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 年之前
nacl_phystest.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 年之前
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 年之前
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 年之前
physicobject.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 年之前
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 年之前
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 年之前
scenesetup-parser.y Light : Added Type SfEnum. 10 年之前
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 年之前
scenesetup.cpp MViewer : Added Light & axis gizmo 10 年之前
scenesetup.h MViewer : Added Light & axis gizmo 10 年之前
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 年之前
shinyfur.lolfx Merge branch 'master' into scenegraph 10 年之前
shinymvtexture.lolfx Merge branch 'master' into scenegraph 10 年之前
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 年之前
testsuite.vcxproj base: rough implementation of safe enums with minimal ToString() support. 10 年之前