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lolengine
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lol
peilaus alkaen https://github.com/lolengine/lol
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649 Commitit
5 Branchit
1.4 GiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Puu: df39a0cedd
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Branchit Tagit
${ item.name }
Create branch ${ searchTerm }
from 'df39a0cedd'
${ noResults }
lol/test
Historia
Sam Hocevar df39a0cedd math: make everything clean for a LolRemez release. 14 vuotta sitten
..
benchmark core: port all code to NativeClient. Nothing runs for now, but it builds. 14 vuotta sitten
data test: add simple unit tests for image loading. 14 vuotta sitten
debug build: minor reorganisation of the sandbox code. 14 vuotta sitten
math math: make everything clean for a LolRemez release. 14 vuotta sitten
sandbox build: minor reorganisation of the sandbox code. 14 vuotta sitten
tutorial test: unroll the Mandelbrot loop to gain a few milliseconds per frame, and 14 vuotta sitten
unit core: fix the sign of a negative real number raised to an even power, and 14 vuotta sitten
xolotl test: fix OS X compilation; we still need SDLmain.a on that platform. 14 vuotta sitten
Makefile.am build: minor reorganisation of the sandbox code. 14 vuotta sitten
benchsuite.cpp core: new benchmark snippet for operations on reals. 14 vuotta sitten
testsuite.cpp build: fix a shitload of build errors introduced by the Image refactoring 14 vuotta sitten
Voimanlähteenä Gitea Versio: 1.12.0+rc1-38-g249e22bb9 Sivu: 26ms Malli: 4ms
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