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- //
- // Lol Engine
- //
- // Copyright: (c) 2004-2014 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://www.wtfpl.net/ for more details.
- //
-
- #if defined HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #include "core.h"
- #include "image-private.h"
-
- namespace lol
- {
-
- static vec4 u8tof32(u8vec4 pixel)
- {
- //vec4 ret;
- //ret.r = pow((float)pixel.r / 255.f, global_gamma);
- //ret.g = pow((float)pixel.g / 255.f, global_gamma);
- //ret.b = pow((float)pixel.b / 255.f, global_gamma);
- return (vec4)pixel / 255.f;
- }
-
- static u8vec4 f32tou8(vec4 pixel)
- {
- return (u8vec4)(pixel * 255.99f);
- }
-
- /*
- * Pixel-level image manipulation
- */
-
- PixelFormat Image::GetFormat() const
- {
- return m_data->m_format;
- }
-
- void Image::SetFormat(PixelFormat fmt)
- {
- PixelFormat old_fmt = m_data->m_format;
-
- /* Preliminary intermediate conversions */
- if (old_fmt == PixelFormat::RGBA_8 && fmt == PixelFormat::Y_F32)
- SetFormat(PixelFormat::RGBA_F32);
- else if (old_fmt == PixelFormat::RGB_8 && fmt == PixelFormat::Y_F32)
- SetFormat(PixelFormat::RGBA_F32);
- else if (old_fmt == PixelFormat::Y_F32 && fmt == PixelFormat::RGBA_8)
- SetFormat(PixelFormat::RGBA_F32);
- else if (old_fmt == PixelFormat::Y_F32 && fmt == PixelFormat::RGB_8)
- SetFormat(PixelFormat::RGBA_F32);
-
- old_fmt = m_data->m_format;
-
- /* Set the new active pixel format */
- m_data->m_format = fmt;
-
- ivec2 size = GetSize();
- int count = size.x * size.y;
-
- /* If we never used this format, allocate a new buffer: we will
- * obviously need it. */
- if (m_data->m_pixels[(int)fmt] == nullptr)
- {
- m_data->m_pixels[(int)fmt] = new uint8_t[count * BytesPerPixel(fmt)];
- }
-
- /* If the requested format is already the current format, or if the
- * current format is invalid, there is nothing to convert. */
- if (fmt == old_fmt || old_fmt == PixelFormat::Unknown)
- return;
-
- /* Convert pixels */
- if (old_fmt == PixelFormat::RGBA_8 && fmt == PixelFormat::RGBA_F32)
- {
- u8vec4 *src = (u8vec4 *)m_data->m_pixels[(int)old_fmt];
- vec4 *dest = (vec4 *)m_data->m_pixels[(int)fmt];
-
- for (int n = 0; n < count; ++n)
- dest[n] = u8tof32(src[n]);
- }
- else if (old_fmt == PixelFormat::RGB_8 && fmt == PixelFormat::RGBA_F32)
- {
- u8vec3 *src = (u8vec3 *)m_data->m_pixels[(int)old_fmt];
- vec4 *dest = (vec4 *)m_data->m_pixels[(int)fmt];
-
- for (int n = 0; n < count; ++n)
- dest[n] = u8tof32(u8vec4(src[n], 255));
- }
- else if (old_fmt == PixelFormat::RGBA_F32 && fmt == PixelFormat::RGBA_8)
- {
- vec4 *src = (vec4 *)m_data->m_pixels[(int)old_fmt];
- u8vec4 *dest = (u8vec4 *)m_data->m_pixels[(int)fmt];
-
- for (int n = 0; n < count; ++n)
- dest[n] = f32tou8(src[n]);
- #if 0
- init_tables();
-
- for (int y = 0; y < size.y; y++)
- for (int x = 0; x < size.x; x++)
- for (i = 0; i < 4; i++)
- {
- double p, e;
- uint8_t d;
-
- p = src[4 * (y * size.x + x) + i];
-
- if (p < 0.) d = 0.;
- else if (p > 1.) d = 255;
- else d = (int)(255.999 * pow(p, 1. / global_gamma));
-
- dest[4 * (y * size.x + x) + i] = d;
-
- e = (p - u8tof32(d)) / 16;
- if (x < size.x - 1)
- src[4 * (y * size.x + x + 1) + i] += e * 7;
- if (y < size.y - 1)
- {
- if (x > 0)
- src[4 * ((y + 1) * size.x + x - 1) + i] += e * 3;
- src[4 * ((y + 1) * size.x + x) + i] += e * 5;
- if (x < size.x - 1)
- src[4 * ((y + 1) * size.x + x + 1) + i] += e;
- }
- }
- #endif
- }
- else if (old_fmt == PixelFormat::Y_F32 && fmt == PixelFormat::RGBA_F32)
- {
- float *src = (float *)m_data->m_pixels[(int)old_fmt];
- vec4 *dest = (vec4 *)m_data->m_pixels[(int)fmt];
-
- for (int n = 0; n < count; ++n)
- dest[n] = vec4(vec3(src[n]), 1.0f);
- }
- else if (old_fmt == PixelFormat::RGBA_F32 && fmt == PixelFormat::Y_F32)
- {
- vec4 *src = (vec4 *)m_data->m_pixels[(int)old_fmt];
- float *dest = (float *)m_data->m_pixels[(int)fmt];
-
- vec3 const coeff(0.299f, 0.587f, 0.114f);
-
- for (int n = 0; n < count; ++n)
- dest[n] = dot(coeff, src[n].rgb);
- }
- else
- {
- ASSERT(false, "Unable to find proper conversion");
- }
- }
-
- } /* namespace lol */
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