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- //
- // LolRemez - Remez algorithm implementation
- //
- // Copyright: (c) 2005-2013 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://www.wtfpl.net/ for more details.
- //
-
- #if defined HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #include <lol/main.h>
-
- #include <lol/math/real.h>
-
- #include "solver.h"
-
- using lol::real;
-
- /* See the tutorial at http://lolengine.net/wiki/doc/maths/remez */
- real f(real const &x)
- {
- return exp(x);
- }
-
- real g(real const &x)
- {
- return exp(x);
- }
-
- int main(int argc, char **argv)
- {
- UNUSED(argc, argv);
-
- RemezSolver solver(4, 40);
- solver.Run(-1, 1, f, g);
-
- return 0;
- }
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