25개 이상의 토픽을 선택하실 수 없습니다. Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

44 lines
815 B

  1. //
  2. // Lol Engine
  3. //
  4. // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
  5. // This program is free software; you can redistribute it and/or
  6. // modify it under the terms of the Do What The Fuck You Want To
  7. // Public License, Version 2, as published by Sam Hocevar. See
  8. // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
  9. //
  10. //
  11. // The DebugSphere class
  12. // ---------------------
  13. //
  14. #if !defined __LOL_DEBUGSPHERE_H__
  15. #define __LOL_DEBUGSPHERE_H__
  16. #include "entity.h"
  17. namespace lol
  18. {
  19. class DebugSphereData;
  20. class DebugSphere : public Entity
  21. {
  22. public:
  23. DebugSphere();
  24. virtual ~DebugSphere();
  25. protected:
  26. virtual void TickGame(float deltams);
  27. virtual void TickDraw(float deltams);
  28. private:
  29. DebugSphereData *data;
  30. };
  31. } /* namespace lol */
  32. #endif // __LOL_DEBUGSPHERE_H__