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lolengine
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lol
镜像自地址 https://github.com/lolengine/lol
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5 分支
412 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
目录树: eb32d04c84
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar eb32d04c84 ps3: if the implementation supports Cg but not GLSL (for instance on the PS3),
use the system's Cg compiler.
14 年前
gfx deushax: move everything DeusHax-related to its own subdirectory. 14 年前
src ps3: if the implementation supports Cg but not GLSL (for instance on the PS3), 14 年前
test test: add a unit test for the recent vector promotion problem. 14 年前
tools Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 15 年前
win32 Add a DebugQuad class for simple feature testing. 15 年前
.gitignore contrib: add missing .a files that have been ignored by .gitignore for 14 年前
Makefile.am deushax: move everything DeusHax-related to its own subdirectory. 14 年前
TODO Update todo list. 15 年前
bootstrap Some versions of m4 do not honour M4PATH even if claiming to. Manually 15 年前
build-linux Rename build scripts to build-linux and build-mingw. 15 年前
build-mingw build: make build-mingw executable. 14 年前
configure.ac build: fix a mistake causing glew32.lib to be used on Linux. 14 年前
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