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Sam Hocevar 0b97173ee8 math: initialiser lists for Array2D and Array3D. 12 years ago
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benchmark misc: fix some coding errors found by Coverity. 10 years ago
data shiny*.lolfx : light reflect FIX 10 years ago
generated Light : Added Type SfEnum. 10 years ago
javascript tweak 10 years ago
math lolremez: move LolRemez out of the engine, it's really too specific. 10 years ago
physics assert on non-handled raycast. 10 years ago
sandbox build: reorganise automake build system. 13 years ago
unit math: initialiser lists for Array2D and Array3D. 10 years ago
xolotl scenegraph: Entity::TickDraw() now provides a reference to the current 10 years ago
Makefile.am math: add Array3D template class. Happy, Touky? :-) 10 years ago
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 years ago
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 years ago
btphystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 years ago
btphystest.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 years ago
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 years ago
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 years ago
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 years ago
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 years ago
meshviewer.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 years ago
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 years ago
meshviewer.index.html MVWeb tweak 10 years ago
meshviewer.nacl.html MVWeb tweak 10 years ago
meshviewer.nacl.nmf meshviewer files name straightening 10 years ago
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 years ago
nacl_phystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 years ago
nacl_phystest.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 years ago
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 years ago
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 years ago
physicobject.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 years ago
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 years ago
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 years ago
scenesetup-parser.y Light : Added Type SfEnum. 10 years ago
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 years ago
scenesetup.cpp MViewer : Added Light & axis gizmo 10 years ago
scenesetup.h MViewer : Added Light & axis gizmo 10 years ago
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 years ago
shinyfur.lolfx Merge branch 'master' into scenegraph 10 years ago
shinymvtexture.lolfx Merge branch 'master' into scenegraph 10 years ago
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 years ago
testsuite.vcxproj math: add Array3D template class. Happy, Touky? :-) 10 years ago