..
benchmark
test: emscripten compilation fix in the trigonometry benchmark.
vor 13 Jahren
data
btphystest : added small border effect
vor 9 Jahren
math
build: manually add lollua.vcxproj as a reference in all projects.
vor 12 Jahren
physics
physics: always activate Bullet and remove dead code.
vor 9 Jahren
sandbox
build: reorganise automake build system.
vor 13 Jahren
unit
core: added StartsWith and EndsWith function for strings, and a sign function for numeric types
vor 9 Jahren
xolotl
gpu: move more platform-specific code from Video to Render.
vor 12 Jahren
Makefile.am
Added nacl_phystest to test physic compatibility with nacl.
vor 9 Jahren
benchsuite.cpp
base: implement UNUSED() macro and put it here and there.
vor 13 Jahren
benchsuite.vcxproj
build: manually add lollua.vcxproj as a reference in all projects.
vor 12 Jahren
btphystest.cpp
physics: always activate Bullet and remove dead code.
vor 9 Jahren
btphystest.h
btphystest : InitApp delay
vor 9 Jahren
btphystest.vcxproj
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
vor 9 Jahren
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
vor 9 Jahren
front_camera_sprite.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
vor 9 Jahren
meshviewer.cpp
test: port the btphystest and meshviewer tests to the new input API.
vor 9 Jahren
meshviewer.vcxproj
build: manually add lollua.vcxproj as a reference in all projects.
vor 12 Jahren
nacl_phystest.cpp
physics: always activate Bullet and remove dead code.
vor 9 Jahren
nacl_phystest.h
Added nacl_phystest to test physic compatibility with nacl.
vor 9 Jahren
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
vor 9 Jahren
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
vor 9 Jahren
physicobject.h
btphystest : cat movement update
vor 9 Jahren
shinyfur.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
vor 9 Jahren
shinymvtexture.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
vor 9 Jahren
testsuite.cpp
base: implement UNUSED() macro and put it here and there.
vor 13 Jahren
testsuite.vcxproj
added camera unit test.
vor 9 Jahren