Non puoi selezionare più di 25 argomenti Gli argomenti devono iniziare con una lettera o un numero, possono includere trattini ('-') e possono essere lunghi fino a 35 caratteri.

78 righe
5.8 KiB

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  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental>
  5. <LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
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  11. <FloatingPointModel>Fast</FloatingPointModel>
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  13. <AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  14. <AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  15. <PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  16. <PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  17. <PreprocessorDefinitions Condition="'$(Platform)'=='x64'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  18. <PreprocessorDefinitions Condition="'$(Platform)'=='Xbox 360'">_XBOX;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  19. <PreprocessorDefinitions Condition="'$(Platform)'=='PS3'">$(Ps3Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  20. <BufferSecurityCheck Condition="'$(Platform)'=='Xbox 360'">false</BufferSecurityCheck>
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  22. <ClCompile Condition="'$(Configuration)'=='Debug'">
  23. <Optimization>Disabled</Optimization>
  24. <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
  25. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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  27. <ClCompile Condition="'$(Configuration)'=='Release'">
  28. <Optimization>MaxSpeed</Optimization>
  29. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  30. <FunctionLevelLinking>true</FunctionLevelLinking>
  31. <IntrinsicFunctions>true</IntrinsicFunctions>
  32. <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
  33. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  34. </ClCompile>
  35. <Link>
  36. <GenerateDebugInformation>true</GenerateDebugInformation>
  37. <!-- FIXME: not for the static library! -->
  38. <AdditionalDependencies Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(GdiDeps);%(AdditionalDependencies)</AdditionalDependencies>
  39. <AdditionalDependencies Condition="'$(UseOpenGL)'=='true' And ('$(Platform)'=='Win32' Or '$(Platform)'=='x64')">$(GlDeps);%(AdditionalDependencies)</AdditionalDependencies>
  40. <AdditionalDependencies Condition="'$(UseOpenGL)'=='false' And ('$(Platform)'=='Win32' Or '$(Platform)'=='x64')">$(D3d9Deps);%(AdditionalDependencies)</AdditionalDependencies>
  41. <AdditionalDependencies>$(BtPhysDeps);%(AdditionalDependencies)</AdditionalDependencies>
  42. <AdditionalLibraryDirectories Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">$(SdlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  43. <AdditionalLibraryDirectories Condition="'$(UseOpenGL)'=='true' And ('$(Platform)'=='Win32' Or '$(Platform)'=='x64')">$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  44. <AdditionalLibraryDirectories Condition="'$(UseOpenGL)'=='false' And ('$(Platform)'=='Win32' Or '$(Platform)'=='x64')">$(D3d9Libs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  45. <AdditionalLibraryDirectories>$(BtPhysLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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  48. <AdditionalLibraryDirectories Condition="'$(Platform)'=='PS3'">$(Ps3Libs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  49. <AdditionalLibraryDirectories Condition="'$(Platform)'=='PS3'">$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  50. <AdditionalDependencies Condition="'$(Platform)'=='PS3'">$(Ps3Deps);%(AdditionalDependencies)</AdditionalDependencies>
  51. <AdditionalDependencies Condition="'$(Platform)'=='PS3'">$(GlDeps);%(AdditionalDependencies)</AdditionalDependencies>
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  53. <Link Condition="'$(Configuration)'=='Release'">
  54. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  55. <OptimizeReferences>true</OptimizeReferences>
  56. </Link>
  57. <!-- FIXME: not for the static library! -->
  58. <PostBuildEvent Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">
  59. <Command>
  60. set A=$(SdlLibs)
  61. :again
  62. for /f "tokens=1* delims=;" %%I in ("%A%") do (
  63. if not "%%I" == "" xcopy /y /c /d "%%I"\*.dll "$(TargetDir)" &amp;&amp; set A=%%J
  64. if not "%%I" == "" goto again
  65. )
  66. </Command>
  67. </PostBuildEvent>
  68. <!-- FIXME: not for the static library! -->
  69. <Deploy Condition="'$(Platform)'=='Xbox 360'">
  70. <DeploymentType>CopyToHardDrive</DeploymentType>
  71. </Deploy>
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