You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

144 lines
7.7 KiB

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|Win32">
  9. <Configuration>Release</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. </ItemGroup>
  13. <ItemGroup>
  14. <ClCompile Include="..\src\debugboard.cpp" />
  15. <ClCompile Include="..\src\debugfps.cpp" />
  16. <ClCompile Include="..\src\debugrecord.cpp" />
  17. <ClCompile Include="..\src\debugsphere.cpp" />
  18. <ClCompile Include="..\src\debugsprite.cpp" />
  19. <ClCompile Include="..\src\debugstats.cpp" />
  20. <ClCompile Include="..\src\dict.cpp" />
  21. <ClCompile Include="..\src\entity.cpp" />
  22. <ClCompile Include="..\src\font.cpp" />
  23. <ClCompile Include="..\src\forge.cpp" />
  24. <ClCompile Include="..\src\game.cpp" />
  25. <ClCompile Include="..\src\input.cpp" />
  26. <ClCompile Include="..\src\layer.cpp" />
  27. <ClCompile Include="..\src\map.cpp" />
  28. <ClCompile Include="..\src\mapviewer.cpp" />
  29. <ClCompile Include="..\src\profiler.cpp" />
  30. <ClCompile Include="..\src\scene.cpp" />
  31. <ClCompile Include="..\src\sdlinput.cpp" />
  32. <ClCompile Include="..\src\test-map.cpp" />
  33. <ClCompile Include="..\src\ticker.cpp" />
  34. <ClCompile Include="..\src\tiler.cpp" />
  35. <ClCompile Include="..\src\tileset.cpp" />
  36. <ClCompile Include="..\src\timer.cpp" />
  37. <ClCompile Include="..\src\video.cpp" />
  38. <ClCompile Include="..\src\world.cpp" />
  39. </ItemGroup>
  40. <ItemGroup>
  41. <ClInclude Include="..\src\bitfield.h" />
  42. <ClInclude Include="..\src\core.h" />
  43. <ClInclude Include="..\src\debugboard.h" />
  44. <ClInclude Include="..\src\debugfps.h" />
  45. <ClInclude Include="..\src\debugrecord.h" />
  46. <ClInclude Include="..\src\debugsphere.h" />
  47. <ClInclude Include="..\src\debugsprite.h" />
  48. <ClInclude Include="..\src\debugstats.h" />
  49. <ClInclude Include="..\src\dict.h" />
  50. <ClInclude Include="..\src\entity.h" />
  51. <ClInclude Include="..\src\font.h" />
  52. <ClInclude Include="..\src\forge.h" />
  53. <ClInclude Include="..\src\game.h" />
  54. <ClInclude Include="..\src\input.h" />
  55. <ClInclude Include="..\src\layer.h" />
  56. <ClInclude Include="..\src\map.h" />
  57. <ClInclude Include="..\src\mapviewer.h" />
  58. <ClInclude Include="..\src\matrix.h" />
  59. <ClInclude Include="..\src\profiler.h" />
  60. <ClInclude Include="..\src\scene.h" />
  61. <ClInclude Include="..\src\sdlinput.h" />
  62. <ClInclude Include="..\src\ticker.h" />
  63. <ClInclude Include="..\src\tiler.h" />
  64. <ClInclude Include="..\src\tileset.h" />
  65. <ClInclude Include="..\src\timer.h" />
  66. <ClInclude Include="..\src\video.h" />
  67. <ClInclude Include="..\src\world.h" />
  68. </ItemGroup>
  69. <PropertyGroup Label="Globals">
  70. <ProjectGuid>{D77D4446-2556-44AA-A3B5-AC236CA02901}</ProjectGuid>
  71. <Keyword>Win32Proj</Keyword>
  72. <RootNamespace>testmap</RootNamespace>
  73. </PropertyGroup>
  74. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  75. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  76. <ConfigurationType>Application</ConfigurationType>
  77. <UseDebugLibraries>true</UseDebugLibraries>
  78. <CharacterSet>Unicode</CharacterSet>
  79. <UseOfMfc>Dynamic</UseOfMfc>
  80. </PropertyGroup>
  81. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  82. <ConfigurationType>Application</ConfigurationType>
  83. <UseDebugLibraries>false</UseDebugLibraries>
  84. <WholeProgramOptimization>true</WholeProgramOptimization>
  85. <CharacterSet>Unicode</CharacterSet>
  86. <UseOfMfc>Dynamic</UseOfMfc>
  87. </PropertyGroup>
  88. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  89. <ImportGroup Label="ExtensionSettings">
  90. </ImportGroup>
  91. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  92. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  93. </ImportGroup>
  94. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  95. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  96. </ImportGroup>
  97. <PropertyGroup Label="UserMacros" />
  98. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  99. <LinkIncremental>true</LinkIncremental>
  100. </PropertyGroup>
  101. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  102. <LinkIncremental>false</LinkIncremental>
  103. </PropertyGroup>
  104. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  105. <ClCompile>
  106. <PrecompiledHeader>
  107. </PrecompiledHeader>
  108. <WarningLevel>Level3</WarningLevel>
  109. <Optimization>Disabled</Optimization>
  110. <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  111. <AdditionalIncludeDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\include;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  112. </ClCompile>
  113. <Link>
  114. <SubSystem>Console</SubSystem>
  115. <GenerateDebugInformation>true</GenerateDebugInformation>
  116. <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);SDL.lib;SDLmain.lib;SDL_image.lib;opengl32.lib</AdditionalDependencies>
  117. <AdditionalLibraryDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\lib;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  118. </Link>
  119. </ItemDefinitionGroup>
  120. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  121. <ClCompile>
  122. <WarningLevel>Level3</WarningLevel>
  123. <PrecompiledHeader>
  124. </PrecompiledHeader>
  125. <Optimization>MaxSpeed</Optimization>
  126. <FunctionLevelLinking>true</FunctionLevelLinking>
  127. <IntrinsicFunctions>true</IntrinsicFunctions>
  128. <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  129. <AdditionalIncludeDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\include;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  130. </ClCompile>
  131. <Link>
  132. <SubSystem>Console</SubSystem>
  133. <GenerateDebugInformation>true</GenerateDebugInformation>
  134. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  135. <OptimizeReferences>true</OptimizeReferences>
  136. <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);SDL.lib;SDLmain.lib;SDL_image.lib;opengl32.lib</AdditionalDependencies>
  137. <AdditionalLibraryDirectories>C:\Users\s.hocevar\Desktop\deushax\contrib\SDL_image-1.2.10\lib;C:\Users\s.hocevar\Desktop\deushax\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  138. </Link>
  139. </ItemDefinitionGroup>
  140. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  141. <ImportGroup Label="ExtensionTargets">
  142. </ImportGroup>
  143. </Project>