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  1. <?xml version="1.0" encoding="utf-8"?>
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  3. <PropertyGroup>
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  5. <LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
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  10. <MultiProcessorCompilation>true</MultiProcessorCompilation>
  11. <FloatingPointModel>Fast</FloatingPointModel>
  12. <AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  13. <AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  14. <PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  15. <PreprocessorDefinitions Condition="'$(Platform)'=='Xbox 360'">_XBOX;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  16. <BufferSecurityCheck Condition="'$(Platform)'=='Xbox 360'">false</BufferSecurityCheck>
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  18. <ClCompile Condition="'$(Configuration)'=='Debug'">
  19. <Optimization>Disabled</Optimization>
  20. <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
  21. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  22. </ClCompile>
  23. <ClCompile Condition="'$(Configuration)'=='Release'">
  24. <Optimization>MaxSpeed</Optimization>
  25. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  26. <FunctionLevelLinking>true</FunctionLevelLinking>
  27. <IntrinsicFunctions>true</IntrinsicFunctions>
  28. <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
  29. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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  31. <Link>
  32. <GenerateDebugInformation>true</GenerateDebugInformation>
  33. <!-- FIXME: not for the static library! -->
  34. <AdditionalDependencies Condition="'$(Platform)'=='Win32'">kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(GdiDeps);$(GlDeps);%(AdditionalDependencies)</AdditionalDependencies>
  35. <AdditionalLibraryDirectories Condition="'$(Platform)'=='Win32'">$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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  39. <Link Condition="'$(Configuration)'=='Release'">
  40. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  41. <OptimizeReferences>true</OptimizeReferences>
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  43. <!-- FIXME: not for the static library! -->
  44. <PostBuildEvent Condition="'$(Platform)'=='Win32'">
  45. <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command>
  46. </PostBuildEvent>
  47. <!-- FIXME: not for the static library! -->
  48. <Deploy Condition="'$(Platform)'=='Xbox 360'">
  49. <DeploymentType>CopyToHardDrive</DeploymentType>
  50. </Deploy>
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  52. </Project>