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Sam Hocevar 59a157a58c build: port solution to VS2013. Muahahaha. пре 12 година
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benchmark misc: fix some coding errors found by Coverity. пре 10 година
data shiny*.lolfx : light reflect FIX пре 10 година
generated Light : Added Type SfEnum. пре 10 година
javascript tweak пре 10 година
math lolremez: move LolRemez out of the engine, it's really too specific. пре 10 година
physics assert on non-handled raycast. пре 10 година
sandbox build: reorganise automake build system. пре 13 година
unit build: port solution to VS2013. Muahahaha. пре 10 година
xolotl scenegraph: Entity::TickDraw() now provides a reference to the current пре 10 година
Makefile.am base: rough implementation of safe enums with minimal ToString() support. пре 10 година
benchsuite.cpp base: implement UNUSED() macro and put it here and there. пре 13 година
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. пре 10 година
btphystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current пре 10 година
btphystest.h scenegraph: Entity::TickDraw() now provides a reference to the current пре 10 година
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. пре 10 година
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. пре 10 година
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. пре 10 година
front_camera_sprite.lolfx lolcatz shader WebGL compatible. пре 10 година
meshviewer.cpp scenegraph: Entity::TickDraw() now provides a reference to the current пре 10 година
meshviewer.em.html meshviewer html version now uses cookies to autosave command. пре 10 година
meshviewer.index.html MVWeb tweak пре 10 година
meshviewer.nacl.html MVWeb tweak пре 10 година
meshviewer.nacl.nmf meshviewer files name straightening пре 10 година
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. пре 10 година
nacl_phystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current пре 10 година
nacl_phystest.h scenegraph: Entity::TickDraw() now provides a reference to the current пре 10 година
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. пре 10 година
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. пре 10 година
physicobject.h scenegraph: Entity::TickDraw() now provides a reference to the current пре 10 година
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler пре 10 година
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler пре 10 година
scenesetup-parser.y Light : Added Type SfEnum. пре 10 година
scenesetup-scanner.l MViewer : Added Light & axis gizmo пре 10 година
scenesetup.cpp MViewer : Added Light & axis gizmo пре 10 година
scenesetup.h MViewer : Added Light & axis gizmo пре 10 година
scenesetupdictionnary.js MViewer : Added Light & axis gizmo пре 10 година
shinyfur.lolfx Merge branch 'master' into scenegraph пре 10 година
shinymvtexture.lolfx Merge branch 'master' into scenegraph пре 10 година
testsuite.cpp base: implement UNUSED() macro and put it here and there. пре 13 година
testsuite.vcxproj base: rough implementation of safe enums with minimal ToString() support. пре 10 година