首頁 說明
登入
lolengine
/
lol
镜像来自 https://github.com/lolengine/lol
1
0
複製 0
程式碼 問題管理 0 版本發佈 0 Wiki Activity
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
2342 Commit
5 分支
384 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
目錄樹: ff9d900791
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
分支列表 標籤列表
${ item.name }
Create branch ${ searchTerm }
from 'ff9d900791'
${ noResults }
lol/tools
文件歷史
Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
11 年之前
..
lolremez build: reorganise includes so that we can use precompiled headers later. 9 年之前
lolunit build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 年之前
vimlol lolunit: switch assert macros to lowercase. 9 年之前
vslol build: remove empty directories and add proper svn:ignore flags. 9 年之前
Makefile.am test: move the unit tests to the engine, and lolunit out of the engine. 9 年之前
make-font.cpp build: reorganise includes so that we can use precompiled headers later. 9 年之前
Powered by Gitea 版本: 1.12.0+rc1-38-g249e22bb9 頁面: 12ms 樣板: 3ms
繁體中文(香港)
繁體中文(香港) English 简体中文 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API 網站 Go1.14.3