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lolengine
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lol
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https://github.com/lolengine/lol
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目录树:
ffa21ed0d0
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar
ffa21ed0d0
misc: disable all 16-bit float vectors when using Visual Studio.
10 年前
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
12 年前
build
image: implement Image::Lock2D().
8 年前
demos
misc: remove 100% of the "using namespace std;" madness.
8 年前
doc
doc: try something with lolbot quotes.
8 年前
src
misc: disable all 16-bit float vectors when using Visual Studio.
8 年前
test
base: use ptrdiff_t for array and string sizes and some other things.
8 年前
tools
base: add a simple tuple implementation.
8 年前
.gitattributes
build: renormalise a lot of files.
12 年前
.gitignore
image: port the DBS dithering method and remove a few dead files.
8 年前
COPYING
build: fix the WTFPL site URL in all code comments.
12 年前
Makefile.am
Moved games build after demo (because tutorial) and abuse at the end, because it always breaks on non-basic-linux builds.
8 年前
TODO
image: move files around.
8 年前
bootstrap
build: include common.am in Makefile.am stubs we create.
8 年前
configure.ac
build: some compilation fixes and tweaks for older (<= 4.6) versions of GCC.
8 年前