include $(top_srcdir)/build/autotools/common.am SUBDIRS = 3rdparty data . t noinst_LIBRARIES = liblol-core.a EXTRA_DIST += lol-core.vcxproj lol-core.vcxproj.filters liblol_core_a_SOURCES = \ lolgl.h scene.cpp scene.h font.cpp font.h \ textureimage.cpp textureimage.h textureimage-private.h \ tileset.cpp tileset.h video.cpp video.h \ profiler.cpp profiler.h text.cpp text.h emitter.cpp emitter.h \ numeric.h utils.h messageservice.cpp messageservice.h \ gradient.cpp gradient.h gradient.lolfx \ platform.cpp platform.h sprite.cpp sprite.h camera.cpp camera.h \ light.cpp light.h \ \ $(liblol_core_headers) \ $(liblol_core_sources) \ \ $(imgui_sources) \ $(sdl_sources) \ $(d3d9_sources) \ $(android_sources) liblol_core_a_CPPFLAGS = $(AM_CPPFLAGS) -I$(srcdir)/3rdparty/lua/src liblol_core_headers = \ lol/engine-internal.h lol/engine.h lol/public.h lol/extras.h lol/legacy.h \ lol/lua.h \ \ lol/base/all.h \ lol/base/avl_tree.h lol/base/features.h lol/base/tuple.h lol/base/types.h \ lol/base/array.h lol/base/assert.h lol/base/string.h lol/base/map.h \ lol/base/enum.h lol/base/log.h \ \ lol/math/all.h \ lol/math/functions.h lol/math/vector.h lol/math/half.h lol/math/real.h \ lol/math/geometry.h lol/math/interp.h lol/math/rand.h lol/math/arraynd.h \ lol/math/constants.h lol/math/matrix.h lol/math/ops.h \ lol/math/transform.h lol/math/polynomial.h lol/math/bigint.h \ lol/math/noise/gradient.h lol/math/noise/perlin.h \ lol/math/noise/simplex.h \ \ lol/algorithm/all.h \ lol/algorithm/sort.h lol/algorithm/portal.h lol/algorithm/aabb_tree.h \ \ lol/audio/all.h \ lol/audio/audio.h lol/audio/sample.h \ \ lol/engine/all.h \ lol/engine/tickable.h \ \ lol/sys/all.h \ lol/sys/init.h lol/sys/file.h lol/sys/getopt.h lol/sys/thread.h \ lol/sys/timer.h \ \ lol/image/all.h \ lol/image/pixel.h lol/image/color.h lol/image/image.h \ lol/image/resource.h lol/image/movie.h \ \ lol/gpu/all.h \ lol/gpu/shader.h lol/gpu/indexbuffer.h lol/gpu/vertexbuffer.h \ lol/gpu/framebuffer.h lol/gpu/texture.h lol/gpu/lolfx.h \ lol/gpu/renderer.h lol/gpu/rendercontext.h lol/gpu/debug.h \ \ lol/debug/all.h \ lol/debug/lines.h liblol_core_sources = \ application/application.cpp application/application.h \ application/egl-app.cpp application/egl-app.h \ \ lolua/baselua.cpp lolua/baselua.h \ \ commandstack.h \ easymesh/easymeshbuild.cpp easymesh/easymeshbuild.h \ easymesh/easymeshrender.cpp easymesh/easymeshrender.h \ easymesh/easymesh.cpp \ easymesh/easymeshinternal.cpp easymesh/easymeshcsg.cpp \ easymesh/easymeshprimitive.cpp easymesh/easymeshtransform.cpp \ easymesh/easymeshcursor.cpp easymesh/easymesh.h \ easymesh/easymeshlua.cpp easymesh/easymeshlua.h \ easymesh/csgbsp.cpp easymesh/csgbsp.h \ easymesh/shiny.lolfx easymesh/shinyflat.lolfx \ easymesh/shinydebugwireframe.lolfx \ easymesh/shinydebuglighting.lolfx easymesh/shinydebugnormal.lolfx \ easymesh/shinydebugUV.lolfx easymesh/shiny_SK.lolfx \ \ base/assert.cpp base/features.cpp base/log.cpp base/string.cpp \ \ math/vector.cpp math/matrix.cpp math/transform.cpp math/half.cpp \ math/geometry.cpp math/real.cpp \ \ gpu/shader.cpp gpu/indexbuffer.cpp gpu/vertexbuffer.cpp \ gpu/framebuffer.cpp gpu/texture.cpp gpu/renderer.cpp \ gpu/rendercontext.cpp gpu/debug.cpp \ \ audio/audio.cpp audio/sample.cpp \ \ ui/input.cpp ui/input.h ui/keys.inc ui/buttons.inc \ ui/gui.cpp ui/gui.h \ \ gpu/default-material.lolfx \ gpu/empty-material.lolfx \ gpu/test-material.lolfx \ gpu/tile.lolfx gpu/palette.lolfx gpu/line.lolfx \ gpu/blit.lolfx \ gpu/postprocess.lolfx \ \ gpu/lolfx.cpp \ \ mesh/mesh.cpp mesh/mesh.h \ mesh/primitivemesh.cpp mesh/primitivemesh.h \ \ sys/init.cpp sys/file.cpp sys/hacks.cpp sys/getopt.cpp \ \ image/resource.cpp image/resource-private.h \ image/image.cpp image/image-private.h image/kernel.cpp image/pixel.cpp \ image/crop.cpp image/resample.cpp image/noise.cpp image/combine.cpp \ image/codec/gdiplus-image.cpp image/codec/imlib2-image.cpp \ image/codec/sdl-image.cpp image/codec/ios-image.cpp \ image/codec/zed-image.cpp image/codec/zed-palette-image.cpp \ image/codec/oric-image.cpp image/codec/dummy-image.cpp \ image/color/cie1931.cpp image/color/color.cpp \ image/dither/random.cpp image/dither/ediff.cpp image/dither/dbs.cpp \ image/dither/ostromoukhov.cpp image/dither/ordered.cpp \ image/filter/convolution.cpp image/filter/colors.cpp \ image/filter/dilate.cpp image/filter/median.cpp image/filter/yuv.cpp \ image/movie.cpp \ \ engine/tickable.cpp engine/ticker.cpp engine/ticker.h \ engine/entity.cpp engine/entity.h \ engine/world.cpp engine/world.h \ engine/worldentity.cpp engine/worldentity.h \ \ loldebug.h \ debug/fps.cpp debug/fps.h debug/lines.cpp \ debug/record.cpp debug/record.h debug/stats.cpp debug/stats.h if LOL_USE_SDL sdl_sources = \ application/sdl-app.cpp application/sdl-app.h \ ui/sdl-input.cpp ui/sdl-input.h endif d3d9_sources = \ ui/d3d9-input.cpp ui/d3d9-input.h include 3rdparty/lol-imgui.am android_sources = \ image/codec/android-image.cpp \ application/android-app.cpp application/android-app.h