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- //
- // Lol Engine
- //
- // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
- //
-
- //
- // The Scene class
- // ---------------
- //
-
- #if !defined __DH_SCENE_H__
- #define __DH_SCENE_H__
-
- #include <stdint.h>
-
- class SceneData;
-
- class Scene
- {
- public:
- Scene(float angle);
- ~Scene();
-
- static Scene *GetDefault();
- static void Reset();
-
- void AddTile(uint32_t code, int x, int y, int z, int o);
- void Render();
-
- private:
- SceneData *data;
- };
-
- #endif // __DH_SCENE_H__
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