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Sam Hocevar 5b30aa5895 Various NX compilation fixes 2 lat temu
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3rdparty Various NX compilation fixes 2 lat temu
application Various NX compilation fixes 2 lat temu
audio Use std::filesystem here and there to simplify code. 5 lat temu
base Various NX compilation fixes 2 lat temu
data build: refactor autotools files for out-of-tree builds. 9 lat temu
debug Merge app and app::display classes when appropriate. 5 lat temu
easymesh Merge app and app::display classes when appropriate. 5 lat temu
engine scene: add a few safeguards for non-GL platforms. 5 lat temu
gpu Replace lol::format in favour of C++20 std::format 2 lat temu
image Update various submodules 3 lat temu
lol Continue cleaning up the scene/application/display entanglement. 5 lat temu
lolua Remove almost unused File class. 5 lat temu
math Clean up header usage. 6 lat temu
mesh scene: remove the unused PrimitiveSource class. 5 lat temu
net Various NX compilation fixes 2 lat temu
sys Various NX compilation fixes 2 lat temu
t Replace lol::format in favour of C++20 std::format 2 lat temu
ui Replace lol::format in favour of C++20 std::format 2 lat temu
Makefile.am Continue cleaning up the scene/application/display entanglement. 5 lat temu
camera.cpp Merge app and app::display classes when appropriate. 5 lat temu
camera.h Major header refactoring. 6 lat temu
commandstack.h base: deprecate lol::array. 6 lat temu
emitter.cpp entity: add a flag system. 7 lat temu
emitter.h entity: add a flag system. 7 lat temu
font.cpp entity: add a flag system. 7 lat temu
font.h entity: add a flag system. 7 lat temu
gradient.cpp Fix linker error. 5 lat temu
gradient.h Use smart pointers in a lot of the rendering code. 7 lat temu
light.cpp Refactor all code that uses the color class. 6 lat temu
light.h Clean up header usage. 6 lat temu
lol-core.vcxproj Various NX compilation fixes 2 lat temu
lol-core.vcxproj.filters Migrate to Visual Studio 2022 3 lat temu
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
lolgl.h osx: use gl3.h instead of gl.h. 6 lat temu
messageservice.cpp base: deprecate lol::array. 6 lat temu
messageservice.h base: deprecate lol::array. 6 lat temu
platform.cpp build: reorganise includes so that we can use precompiled headers later. 9 lat temu
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
profiler.cpp profiler: fix a crash on exit. 6 lat temu
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 lat temu
scene.cpp Merge app and app::display classes when appropriate. 5 lat temu
scene.h Merge app and app::display classes when appropriate. 5 lat temu
sprite.cpp entity: add a flag system. 7 lat temu
sprite.h Another lowercase switching frenzy, because why not. 7 lat temu
text.cpp Replace lol::format in favour of C++20 std::format 2 lat temu
text.h entity: add a flag system. 7 lat temu
textureimage-private.h Prepare refactoring of lol::image and lol::narray. 5 lat temu
textureimage.cpp Migrate to Visual Studio 2022 3 lat temu
textureimage.h Prepare refactoring of lol::image and lol::narray. 5 lat temu
tileset.cpp Prepare refactoring of lol::image and lol::narray. 5 lat temu
tileset.h Prepare refactoring of lol::image and lol::narray. 5 lat temu
video.cpp Merge app and app::display classes when appropriate. 5 lat temu
video.h Merge app and app::display classes when appropriate. 5 lat temu