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lolengine
/
lolengine
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https://github.com/lolengine/lolengine
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3034
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10
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564 MiB
C++
89.3%
M4Sugar
2.8%
C#
2.7%
Shell
2.3%
C
1%
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1.9%
目錄樹:
83b735b3d8
main
wip/deprecate
wip/kinc
core
legacy
wip/core-clipp
wip/input_simplification
wip/lolperso_changes
wip/scenegraph
wip/submodule
lua_refactor_merge_into_master
Debug_refactor_merge_to_master
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lolengine
/
tools
文件歷史
Sam Hocevar
96a336db03
build: fix a few CRLF issues and make .gitattributes more robust.
6 年之前
..
lolunit
build: refactor autotools files for out-of-tree builds.
9 年之前
vimlol
test: refactor some stuff in the unit tests because I like it better that way.
9 年之前
vslol
build: fix a few CRLF issues and make .gitattributes more robust.
6 年之前
Makefile.am
tools: remove lolremez.
8 年之前
make-font.cpp
build: reorganise includes so that we can use precompiled headers later.
9 年之前