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lolengine
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lolengine
mirror of
https://github.com/lolengine/lolengine
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895
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10
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395 MiB
C++
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Tree:
8a097a6688
main
wip/deprecate
wip/kinc
core
legacy
wip/core-clipp
wip/input_simplification
wip/lolperso_changes
wip/scenegraph
wip/submodule
lua_refactor_merge_into_master
Debug_refactor_merge_to_master
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lolengine
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test
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tutorial
History
Sam Hocevar
4a938d239b
build: remove \r from shader files before compilation.
14 years ago
..
01_triangle.cpp
gpu: allow to load a .lolfx file instead of all those shaders.
14 years ago
01_triangle.lolfx
gpu: allow to load a .lolfx file instead of all those shaders.
14 years ago
02_cube.cpp
misc: move more shaders to .lolfx files.
14 years ago
02_cube.lolfx
gpu: start working on the LolFx format.
14 years ago
03_fractal.cpp
core: rename f64vec4 to dvec4 etc. for consistency with GLSL.
14 years ago
03_fractal.lolfx
misc: move more shaders to .lolfx files.
14 years ago
Makefile.am
build: remove \r from shader files before compilation.
14 years ago