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lolengine
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lolengine
mirror of
https://github.com/lolengine/lolengine
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1013
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10
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28 MiB
C++
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M4Sugar
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Tree:
b1fa126363
main
wip/deprecate
wip/kinc
core
legacy
wip/core-clipp
wip/input_simplification
wip/lolperso_changes
wip/scenegraph
wip/submodule
lua_refactor_merge_into_master
Debug_refactor_merge_to_master
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lolengine
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src
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debug
History
Sam Hocevar
951c93ab84
data: fix ascii.png search path.
13 years ago
..
fps.cpp
data: fix ascii.png search path.
13 years ago
fps.h
core: tick methods now use seconds, like any sane system.
14 years ago
quad.cpp
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
13 years ago
quad.h
core: tick methods now use seconds, like any sane system.
14 years ago
record.cpp
core: tick methods now use seconds, like any sane system.
14 years ago
record.h
core: tick methods now use seconds, like any sane system.
14 years ago
sphere.cpp
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
13 years ago
sphere.h
core: tick methods now use seconds, like any sane system.
14 years ago
stats.cpp
core: tick methods now use seconds, like any sane system.
14 years ago
stats.h
core: tick methods now use seconds, like any sane system.
14 years ago