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lolengine
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lolengine
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https://github.com/lolengine/lolengine
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656
Commits
10
Branches
114 MiB
C++
89.3%
M4Sugar
2.8%
C#
2.7%
Shell
2.3%
C
1%
Other
1.9%
Tree:
c4bad581a2
main
wip/deprecate
wip/kinc
core
legacy
wip/core-clipp
wip/input_simplification
wip/lolperso_changes
wip/scenegraph
wip/submodule
lua_refactor_merge_into_master
Debug_refactor_merge_to_master
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lolengine
/
test
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unit
History
Sam Hocevar
366644d43c
real: get rid of <<= and >>= operators; we can use ldexp() instead. As a
bonus, multiplication or division by a power of two will be optimised as a shift of the exponent.
14 years ago
..
build.cpp
core: new combinations of integer vectors (unsigned, 8-bit, etc.), dot and
14 years ago
cmplx.cpp
core: implement complex numbers and add unit tests for these.
14 years ago
half.cpp
test: give more explicit names to unit test cases.
14 years ago
image.cpp
test: minor fixes to the test suite: disable optimisation tests in debug
14 years ago
matrix.cpp
core: disallow casting eg. a vec3 into a vec2. Use the xy() getter instead.
14 years ago
quat.cpp
test: do not test for strict doubles equality in quaternion unit test.
14 years ago
real.cpp
real: get rid of <<= and >>= operators; we can use ldexp() instead. As a
14 years ago
trig.cpp
test: give more explicit names to unit test cases.
14 years ago