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lolengine
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lolengine
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https://github.com/lolengine/lolengine
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目錄樹:
eab78ea114
main
wip/deprecate
wip/kinc
core
legacy
wip/core-clipp
wip/input_simplification
wip/lolperso_changes
wip/scenegraph
wip/submodule
lua_refactor_merge_into_master
Debug_refactor_merge_to_master
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Sam Hocevar
eab78ea114
input: switch SDL joystick handling mode to polling, because we won't get
any events if there is no X window.
13 年之前
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
13 年之前
build
build: only pass -fno-exceptions -fno-rtti to the C++ compiler, never to
13 年之前
src
input: switch SDL joystick handling mode to polling, because we won't get
13 年之前
test
added return
13 年之前
tools
build: move all games to a "games" subdirectory to clean up the root
13 年之前
tutorial
tutorial: test some advanced shapes for easymesh.
13 年之前
.gitignore
tutorial: add a simple EasyMesh viewer.
13 年之前
Makefile.am
build: move all games to a "games" subdirectory to clean up the root
13 年之前
TODO
Update todo list.
15 年之前
bootstrap
build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX
13 年之前
configure.ac
build: tweak everything to allow building with SDL on the Raspberry Pi.
13 年之前