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@@ -91,8 +91,8 @@ int cucul_draw_thin_triangle(cucul_canvas_t *cv, int x1, int y1, |
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int cucul_fill_triangle(cucul_canvas_t *cv, int x1, int y1, int x2, int y2, |
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int x3, int y3, char const *str) |
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{ |
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int x, y, xmax, ymax; |
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long int xa, xb, sl21, sl31, sl32; |
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int x, y, xmin, xmax, ymin, ymax; |
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long int xx1, xx2, xa, xb, sl21, sl31, sl32; |
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uint32_t ch; |
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/* Bubble-sort y1 <= y2 <= y3 */ |
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@@ -113,39 +113,48 @@ int cucul_fill_triangle(cucul_canvas_t *cv, int x1, int y1, int x2, int y2, |
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x2 *= 0x1000; |
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x3 *= 0x1000; |
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xmax = cv->width - 1; |
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ymax = cv->height - 1; |
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ymin = y1 < 0 ? 0 : y1; |
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ymax = y3 + 1 < (int)cv->height ? y3 + 1 : (int)cv->height; |
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if(ymin < y2) |
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{ |
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xa = x1 + sl21 * (ymin - y1); |
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xb = x1 + sl31 * (ymin - y1); |
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} |
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else if(ymin == y2) |
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{ |
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xa = x2; |
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xb = (y1 == y3) ? x3 : x1 + sl31 * (ymin - y1); |
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} |
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else /* (ymin > y2) */ |
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{ |
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xa = x3 + sl32 * (ymin - y3); |
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xb = x3 + sl31 * (ymin - y3); |
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} |
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/* Rasterize our triangle */ |
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for(y = y1 < 0 ? 0 : y1; y <= y3 && y <= ymax; y++) |
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for(y = ymin; y < ymax; y++) |
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{ |
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if(y < y2) |
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{ |
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xa = x1 + sl21 * (y - y1); |
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xb = x1 + sl31 * (y - y1); |
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} |
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else if(y == y2) |
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/* Rescale xa and xb, recentering the division */ |
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if(xa < xb) |
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{ |
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xa = x2; |
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xb = (y1 == y3) ? x3 : x1 + sl31 * (y - y1); |
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xx1 = (xa + 0x800) / 0x1000; |
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xx2 = (xb + 0x801) / 0x1000; |
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} |
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else /* (y > y2) */ |
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else |
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{ |
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xa = x3 + sl32 * (y - y3); |
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xb = x3 + sl31 * (y - y3); |
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xx1 = (xb + 0x800) / 0x1000; |
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xx2 = (xa + 0x801) / 0x1000; |
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} |
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if(xb < xa) |
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{ |
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long int tmp = xb; xb = xa; xa = tmp; |
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} |
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xmin = xx1 < 0 ? 0 : xx1; |
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xmax = xx2 + 1 < (int)cv->width ? xx2 + 1 : (int)cv->width; |
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/* Rescale xa and xb, recentering the division */ |
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xa = (xa + 0x800) / 0x1000; |
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xb = (xb + 0x801) / 0x1000; |
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for(x = xa < 0 ? 0 : xa; x <= xb && x <= xmax; x++) |
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for(x = xmin; x < xmax; x++) |
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cucul_putchar(cv, x, y, ch); |
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xa += y < y2 ? sl21 : sl32; |
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xb += sl31; |
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} |
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return 0; |
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