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- /*
- * libcucul Canvas for ultrafast compositing of Unicode letters
- * Copyright (c) 2002-2006 Sam Hocevar <sam@zoy.org>
- * All Rights Reserved
- *
- * $Id$
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the Do What The Fuck You Want To
- * Public License, Version 2, as published by Sam Hocevar. See
- * http://sam.zoy.org/wtfpl/COPYING for more details.
- */
-
- /*
- * This file contains horizontal and vertical flipping routines.
- */
-
- #include "config.h"
-
- #if !defined(__KERNEL__)
- #endif
-
- #include "cucul.h"
- #include "cucul_internals.h"
-
- static uint32_t flipchar(uint32_t ch);
- static uint32_t flopchar(uint32_t ch);
- static uint32_t rotatechar(uint32_t ch);
-
- /** \brief Invert a canvas' colours.
- *
- * This function inverts a canvas' colours (black becomes white, red
- * becomes cyan, etc.) without changing the characters in it.
- *
- * \param qq The canvas to invert.
- */
- void cucul_invert(cucul_t *qq)
- {
- uint32_t *attr = qq->attr;
- unsigned int i;
-
- for(i = qq->height * qq->width; i--; )
- {
- *attr = *attr ^ 0x000f000f;
- attr++;
- }
- }
-
- /** \brief Flip a canvas horizontally.
- *
- * This function flips a canvas horizontally, choosing characters that
- * look like the mirrored version wherever possible.
- *
- * \param qq The canvas to flip.
- */
- void cucul_flip(cucul_t *qq)
- {
- unsigned int y;
-
- for(y = 0; y < qq->height; y++)
- {
- uint32_t *cleft = qq->chars + y * qq->width;
- uint32_t *cright = cleft + qq->width - 1;
- uint32_t *aleft = qq->attr + y * qq->width;
- uint32_t *aright = aleft + qq->width - 1;
-
- while(cleft < cright)
- {
- uint32_t ch;
- uint32_t attr;
-
- /* Swap attributes */
- attr = *aright; *aright = *aleft; *aleft = attr;
-
- /* Swap characters */
- ch = *cright; *cright = flipchar(*cleft); *cleft = flipchar(ch);
-
- cleft++; cright--; aleft++; aright--;
- }
-
- if(cleft == cright)
- *cleft = flipchar(*cleft);
- }
- }
-
- /** \brief Flip a canvas vertically.
- *
- * This function flips a canvas vertically, choosing characters that
- * look like the mirrored version wherever possible.
- *
- * \param qq The canvas to flop.
- */
- void cucul_flop(cucul_t *qq)
- {
- unsigned int x;
-
- for(x = 0; x < qq->width; x++)
- {
- uint32_t *ctop = qq->chars + x;
- uint32_t *cbottom = ctop + qq->width * (qq->height - 1);
- uint32_t *atop = qq->attr + x;
- uint32_t *abottom = atop + qq->width * (qq->height - 1);
-
- while(ctop < cbottom)
- {
- uint32_t ch;
- uint32_t attr;
-
- /* Swap attributes */
- attr = *abottom; *abottom = *atop; *atop = attr;
-
- /* Swap characters */
- ch = *cbottom; *cbottom = flopchar(*ctop); *ctop = flopchar(ch);
-
- ctop += qq->width; cbottom -= qq->width;
- atop += qq->width; abottom -= qq->width;
- }
-
- if(ctop == cbottom)
- *ctop = flopchar(*ctop);
- }
- }
-
- /** \brief Rotate a canvas.
- *
- * This function applies a 180 degrees transformation to a canvas,
- * choosing characters that look like the mirrored version wherever
- * possible.
- *
- * \param qq The canvas to rotate.
- */
- void cucul_rotate(cucul_t *qq)
- {
- uint32_t *cbegin = qq->chars;
- uint32_t *cend = cbegin + qq->width * qq->height - 1;
- uint32_t *abegin = qq->attr;
- uint32_t *aend = abegin + qq->width * qq->height - 1;
-
- while(cbegin < cend)
- {
- uint32_t ch;
- uint32_t attr;
-
- /* Swap attributes */
- attr = *aend; *aend = *abegin; *abegin = attr;
-
- /* Swap characters */
- ch = *cend; *cend = rotatechar(*cbegin); *cbegin = rotatechar(ch);
-
- cbegin++; cend--; abegin++; aend--;
- }
-
- if(cbegin == cend)
- *cbegin = rotatechar(*cbegin);
- }
-
- static uint32_t flipchar(uint32_t ch)
- {
- int i;
-
- static uint32_t const noflip[] =
- {
- /* ASCII */
- (uint32_t)' ', (uint32_t)'"', (uint32_t)'#', (uint32_t)'\'',
- (uint32_t)'-', (uint32_t)'.', (uint32_t)'*', (uint32_t)'+',
- (uint32_t)':', (uint32_t)'=',
- (uint32_t)'0', (uint32_t)'8', (uint32_t)'A', (uint32_t)'H',
- (uint32_t)'I', (uint32_t)'M', (uint32_t)'O', (uint32_t)'T',
- (uint32_t)'U', (uint32_t)'V', (uint32_t)'W', (uint32_t)'X',
- (uint32_t)'Y', (uint32_t)'^', (uint32_t)'_', (uint32_t)'i',
- (uint32_t)'o', (uint32_t)'v', (uint32_t)'w', (uint32_t)'x',
- (uint32_t)'|',
- /* Unicode */
- 0x2591, 0x2592, 0x2593, 0x2588, 0x2584, 0x2580, /* ░ ▒ ▓ █ ▄ ▀ */
- 0
- };
-
- static uint32_t const pairs[] =
- {
- /* ASCII */
- (uint32_t)'(', (uint32_t)')', (uint32_t)'/', (uint32_t)'\\',
- (uint32_t)'<', (uint32_t)'>', (uint32_t)'[', (uint32_t)']',
- (uint32_t)'b', (uint32_t)'d', (uint32_t)'p', (uint32_t)'q',
- (uint32_t)'{', (uint32_t)'}',
- /* ASCII-Unicode */
- (uint32_t)';', 0x204f, /* ; ⁏ */
- (uint32_t)'`', 0x00b4, /* ` ´ */
- (uint32_t)'E', 0x018e, /* E Ǝ */
- (uint32_t)'N', 0x0418, /* N И */
- (uint32_t)'R', 0x042f, /* R Я */
- (uint32_t)'S', 0x01a7, /* S Ƨ */
- (uint32_t)'c', 0x0254, /* c ɔ */
- (uint32_t)'e', 0x0258, /* e ɘ */
- /* Unicode only */
- 0x258c, 0x2590, /* ▌ ▐ */
- 0x2596, 0x2597, /* ▖ ▗ */
- 0x2598, 0x259d, /* ▘ ▝ */
- 0x2599, 0x259f, /* ▙ ▟ */
- 0x259a, 0x259e, /* ▚ ▞ */
- 0x259b, 0x259c, /* ▛ ▜ */
- 0
- };
-
- for(i = 0; noflip[i]; i++)
- if(ch == noflip[i])
- return ch;
-
- for(i = 0; pairs[i]; i++)
- if(ch == pairs[i])
- return pairs[i ^ 1];
-
- return ch;
- }
-
- static uint32_t flopchar(uint32_t ch)
- {
- int i;
-
- static uint32_t const noflop[] =
- {
- /* ASCII */
- (uint32_t)' ', (uint32_t)'(', (uint32_t)')', (uint32_t)'*',
- (uint32_t)'+', (uint32_t)'-',
- (uint32_t)'0', (uint32_t)'3', (uint32_t)'8', (uint32_t)':',
- (uint32_t)'<', (uint32_t)'=', (uint32_t)'>', (uint32_t)'B',
- (uint32_t)'C', (uint32_t)'D', (uint32_t)'E', (uint32_t)'H',
- (uint32_t)'I', (uint32_t)'K', (uint32_t)'O', (uint32_t)'X',
- (uint32_t)'[', (uint32_t)']', (uint32_t)'c', (uint32_t)'o',
- (uint32_t)'{', (uint32_t)'|', (uint32_t)'}',
- /* Unicode */
- 0x2591, 0x2592, 0x2593, 0x2588, 0x258c, 0x2590, /* ░ ▒ ▓ █ ▌ ▐ */
- 0
- };
-
- static uint32_t const pairs[] =
- {
- /* ASCII */
- (uint32_t)'/', (uint32_t)'\\', (uint32_t)'M', (uint32_t)'W',
- (uint32_t)',', (uint32_t)'`', (uint32_t)'b', (uint32_t)'p',
- (uint32_t)'d', (uint32_t)'q', (uint32_t)'p', (uint32_t)'q',
- (uint32_t)'f', (uint32_t)'t', (uint32_t)'.', (uint32_t)'\'',
- /* ASCII-Unicode */
- (uint32_t)'_', 0x2594, /* _ ▔ */
- (uint32_t)'`', 0x201a, /* ` ‚ */
- (uint32_t)'!', 0x00a1, /* ! ¡ */
- (uint32_t)'N', 0x0418, /* N И */
- (uint32_t)'P', 0x042c, /* P Ь */
- (uint32_t)'S', 0x01a7, /* S Ƨ */
- (uint32_t)'v', 0x028c, /* v ʌ */
- (uint32_t)'w', 0x028d, /* w ʍ */
- /* Unicode only */
- 0x2584, 0x2580, /* ▄ ▀ */
- 0x2596, 0x2598, /* ▖ ▘ */
- 0x2597, 0x259d, /* ▗ ▝ */
- 0x2599, 0x259b, /* ▙ ▛ */
- 0x259f, 0x259c, /* ▟ ▜ */
- 0x259a, 0x259e, /* ▚ ▞ */
- 0
- };
-
- for(i = 0; noflop[i]; i++)
- if(ch == noflop[i])
- return ch;
-
- for(i = 0; pairs[i]; i++)
- if(ch == pairs[i])
- return pairs[i ^ 1];
-
- return ch;
- }
-
- static uint32_t rotatechar(uint32_t ch)
- {
- int i;
-
- static uint32_t const norotate[] =
- {
- /* ASCII - FIXME: a lot are missing */
- (uint32_t)' ', (uint32_t)'*', (uint32_t)'+', (uint32_t)'-',
- (uint32_t)'0', (uint32_t)'8', (uint32_t)':', (uint32_t)'=',
- /* Unicode */
- 0x2591, 0x2592, 0x2593, 0x2588, 0x259a, 0x259e, /* ░ ▒ ▓ █ ▚ ▞ */
- 0
- };
-
- static uint32_t const pairs[] =
- {
- /* ASCII */
- (uint32_t)'(', (uint32_t)')', (uint32_t)'<', (uint32_t)'>',
- (uint32_t)'[', (uint32_t)']', (uint32_t)'{', (uint32_t)'}',
- (uint32_t)'.', (uint32_t)'\'',
- (uint32_t)'6', (uint32_t)'9',
- (uint32_t)'M', (uint32_t)'W', (uint32_t)'b', (uint32_t)'q',
- (uint32_t)'d', (uint32_t)'p', (uint32_t)'n', (uint32_t)'u',
- /* ASCII-Unicode */
- (uint32_t)'_', 0x2594, /* _ ▔ */
- (uint32_t)',', 0x02bb, /* , ʻ */
- (uint32_t)'!', 0x00a1, /* ! ¡ */
- (uint32_t)'?', 0x00bf, /* ? ¿ */
- (uint32_t)'E', 0x018e, /* E Ǝ */
- (uint32_t)'F', 0x2132, /* F Ⅎ */
- (uint32_t)'a', 0x0250, /* a ɐ */
- (uint32_t)'c', 0x0254, /* c ɔ */
- (uint32_t)'e', 0x0259, /* e ə */
- (uint32_t)'f', 0x025f, /* f ɟ */
- (uint32_t)'h', 0x0265, /* h ɥ */
- (uint32_t)'k', 0x029e, /* k ʞ */
- (uint32_t)'m', 0x026f, /* m ɯ */
- (uint32_t)'r', 0x0279, /* r ɹ */
- (uint32_t)'t', 0x0287, /* t ʇ */
- (uint32_t)'v', 0x028c, /* v ʌ */
- (uint32_t)'w', 0x028d, /* w ʍ */
- (uint32_t)'y', 0x028e, /* y ʎ */
- /* Unicode only */
- 0x258c, 0x2590, /* ▌ ▐ */
- 0x2584, 0x2580, /* ▄ ▀ */
- 0x2596, 0x259d, /* ▖ ▝ */
- 0x2597, 0x2598, /* ▗ ▘ */
- 0x2599, 0x259c, /* ▙ ▜ */
- 0x259f, 0x259b, /* ▟ ▛ */
- 0
- };
-
- for(i = 0; norotate[i]; i++)
- if(ch == norotate[i])
- return ch;
-
- for(i = 0; pairs[i]; i++)
- if(ch == pairs[i])
- return pairs[i ^ 1];
-
- return ch;
- }
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