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- /*
- * libcaca ASCII-Art library
- * Copyright (c) 2002, 2003 Sam Hocevar <sam@zoy.org>
- * All Rights Reserved
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
- * 02111-1307 USA
- */
-
- /** \file triangle.c
- * \version \$Id$
- * \author Sam Hocevar <sam@zoy.org>
- * \brief Triangle drawing
- *
- * This file contains triangle drawing functions, both filled and outline.
- */
-
- #include "config.h"
-
- #include <stdlib.h>
-
- #include "caca.h"
- #include "caca_internals.h"
-
- /**
- * \brief Draw a triangle on the screen using the given character.
- *
- * \param x1 X coordinate of the first point.
- * \param y1 Y coordinate of the first point.
- * \param x2 X coordinate of the second point.
- * \param y2 Y coordinate of the second point.
- * \param x3 X coordinate of the third point.
- * \param y3 Y coordinate of the third point.
- * \param c Character to draw the triangle outline with.
- * \return void
- */
- void caca_draw_triangle(int x1, int y1, int x2, int y2, int x3, int y3, char c)
- {
- caca_draw_line(x1, y1, x2, y2, c);
- caca_draw_line(x2, y2, x3, y3, c);
- caca_draw_line(x3, y3, x1, y1, c);
- }
-
- /**
- * \brief Draw a thin triangle on the screen.
- *
- * \param x1 X coordinate of the first point.
- * \param y1 Y coordinate of the first point.
- * \param x2 X coordinate of the second point.
- * \param y2 Y coordinate of the second point.
- * \param x3 X coordinate of the third point.
- * \param y3 Y coordinate of the third point.
- * \return void
- */
- void caca_draw_thin_triangle(int x1, int y1, int x2, int y2, int x3, int y3)
- {
- caca_draw_thin_line(x1, y1, x2, y2);
- caca_draw_thin_line(x2, y2, x3, y3);
- caca_draw_thin_line(x3, y3, x1, y1);
- }
-
- /**
- * \brief Fill a triangle on the screen using the given character.
- *
- * \param x1 X coordinate of the first point.
- * \param y1 Y coordinate of the first point.
- * \param x2 X coordinate of the second point.
- * \param y2 Y coordinate of the second point.
- * \param x3 X coordinate of the third point.
- * \param y3 Y coordinate of the third point.
- * \param c Character to fill the triangle with.
- * \return void
- */
- void caca_fill_triangle(int x1, int y1, int x2, int y2, int x3, int y3, char c)
- {
- int x, y, xa, xb, xmax, ymax;
-
- /* Bubble-sort y1 <= y2 <= y3 */
- if(y1 > y2)
- {
- caca_fill_triangle(x2, y2, x1, y1, x3, y3, c);
- return;
- }
-
- if(y2 > y3)
- {
- caca_fill_triangle(x1, y1, x3, y3, x2, y2, c);
- return;
- }
-
- /* Promote precision */
- x1 *= 4;
- x2 *= 4;
- x3 *= 4;
-
- xmax = _caca_width - 1;
- ymax = _caca_height - 1;
-
- /* Rasterize our triangle */
- for(y = y1 < 0 ? 0 : y1; y <= y3 && y <= ymax; y++)
- {
- if(y <= y2)
- {
- xa = (y1 == y2) ? x2 : x1 + (x2 - x1) * (y - y1) / (y2 - y1);
- xb = (y1 == y3) ? x3 : x1 + (x3 - x1) * (y - y1) / (y3 - y1);
- }
- else
- {
- xa = (y3 == y2) ? x2 : x3 + (x2 - x3) * (y - y3) / (y2 - y3);
- xb = (y3 == y1) ? x1 : x3 + (x1 - x3) * (y - y3) / (y1 - y3);
- }
-
- if(xb < xa)
- {
- int tmp = xb;
- xb = xa; xa = tmp;
- }
-
- /* Rescale xa and xb, slightly cropping */
- xa = (xa + 2) / 4;
- xb = (xb - 2) / 4;
-
- if(xb < 0) continue;
- if(xa > xmax) continue;
- if(xa < 0) xa = 0;
- if(xb > xmax) xb = xmax;
-
- for(x = xa; x <= xb; x++)
- caca_putchar(x, y, c);
- }
- }
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